No race cameras?

hi all,

I just cant believe that one of the big 5 racing games thats huge, its not got any racing cameras on reply, you know the fantastic ones they have on all the GT games, and Pcars. The cameras that go from camera to camera around the track on diffrent angles ??? I mean that what I love most, thus I wasted £70 or more on a games that not that advanced ???

Ho, and theirs no free-play, have I got to earn that ??? Also are there more circuit tracks that I can pick on later, and adjust things like laps and things ???

Wayne

Forza Motorsports Forums can be found on the tab on the right of this Horizon 4 forums.

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Huh?

To the question at hand.
Guess because Horizon is not set on track, then there also aren’t set cameras around the place, just follow car and such.

About the amount of races, you just started playing, give it time and unlock more and more. There’s plenty premade ones, where you have option to adjust laps, weather, car restrictions, …
You can also create your own route in creator and ofc set already mentioned stuff.

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I honestly thought they were asking about FM7 due to tracks and free play. Its all clear now.

I was talking abut the FH4, but if you think the other forum will help, ok thank you.

Wayne

FH4 has a LEGO DLC that has a track, but other than that, FH4 consist mostly on roads. Hence, there is the difficulty of inserting cameras in different sections along each road as the map is expansive and its will take a significant amount of space. As such, you will only have the choices of four views when racing. If I understood you correctly, multiple camera views can only be accessed in Horizon Solo through the rewind feature. Most Youtubers do create custom blueprints to take advantage of the option to control the weather for that perfect video / shot.

Here`s a tutorial video which best describes how its done plus certain things you need to look out for.

from rewind feature, I conclude that the script of movement of cars can and is recorded. Instead of saving a video, it would be ways more interesting to save the script of a race. Once done the possibilities are just like infinite, change angle, add cameras, switch positions cameras on different cars, remove braking lines, matrix effects, maximizing quality of video, taking a photo …

So no, FH4 doesn’t have and will never have such feature. I tend to think such feature would bring many new players to come to FH just like liveries feature did, let’s see what will come in next episode …

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Hi there all,

Ok, thank you for all the answers.

Wayne

Programming wise it is possible, and not too hard to implement. You would use a vector to dissect the landscape towards the car. If a vector hits land, or a building, or a tree it registers a hit, and looks for a better place to put the camera. You could run a routine over several days that automatically finds all the best places for cameras on a grid. The grid would be like 10*10 squares which cut down on the amount of landscape to check.

So yes you could have cameras that are positioned around any track.

2 Likes

It might be related to the reason you can only follow the player car in replays.

When drivatars are far away from the player, they’re driving around a less detailed model of the game world, and if they’re far enough away they’re probably switched over from a physical to a logical driving model.

So, in Forza Horizon the replay functionality is already limited by this. Roadside cameras could work, but they would have to always focus on the player car.

Following another car in Forza 7 during a replay gives you a bad model as well. Poly count is way lower. Nothing on the car is actually rounded.

No the physics of the cars are redone during the replay, you could even have a 4K replay of an SD game.