News links about FH3

A thread compiling links to news, reviews, and interviews about Forza Horizon 3.

Major announcements:
Song List Announcement and free trial of Groove Music - September 9, 2016
Week in Review Warthog interview, Driver’s Unstruction, FH3 wrapped console - September 2, 2016
Gone Gold Announcement - Achievements List, Warthog (9/23 deadline) - August 30, 2016
Video: Gamescom gameplay with Ralph Fulton and Graeme Boyd - August 19, 2016
Forza Garage Week 6 - final car list at launch - August 24, 2016
Week in Review - June 17, 2016
Playground Games Blog: The Secret is Out!
Loyalty Rewards Announcement
Pre-Order Announcement
FH3 Announced
Video: E3 Xbox Briefing trailer and stage presentation with gameplay
Video: FH3 E3 Trailer
Video: Petersen Museum unveiling - June 11, 2016
Week in Review - June 10, 2016
Lamborghini Centenario cover car announcement - March 2, 2016

Some older articles of related interest:
IGN on FM6 - ‘Australia is, per capita, the place where Forza is most popular’ - Sep. 17, 2015
two5six - Dan Greenawalt discusses gaming/automotive industry - Sep. 10, 2015
Gamesradar on FM6 - Dan Greenawalt discusses licensing/coding difficulty on damage simulation - Sep. 1, 2015

The Smoking Tire Podcast
June 14, 2016
http://shoutengine.com/TheSmokingTire/straight-from-e3-w-dan-greenawalt-on-forza-horizo-20464
https://twitter.com/TheSmokingTire/status/742562120164773892

90 minute audio. Dan Greenawalt gives an overview of Forza Horizon 3 and discusses Surfer’s Paradise, Twelve Apostles, the map is “twice the size of Forza Horizon [2]”, how the game map is built and then populated with landmarks, HDR, car wishlists, Forza community, and feedback process with Apex Beta.

Could be a typo here Max. On the Announcement News page Brian says the map is twice the size of the FH2 map.

[Edit - corrected - MM]

In that podcast at the 43:35 mark, Dan says there might be a three wheel here and there and then says were not announcing the full car list yet. A few seconds later he says we wanted to get the game to a place where the physics could support shorter wheelbase things like Polaris as well as three wheels so there will be more about that coming up.

I’m thinking we may be getting the Slingshot -

and maybe some others as well.

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The Seven Aussiest Things In Forza Horizon 3
CHRIS JAGER June 14, 2016
www.kotaku.com.au/2016/06/the-seven-aussiest-things-in-forza-horizon-iii/
https://twitter.com/KotakuAU/status/742875545910841344

  • Every state is featured
  • The sky is Aussie
  • It’s got a flamin’ 1951 Holden Ute
  • It’s (probably) got Barnesy and the Oils
  • All of the voice actors are Aussies
  • It’s got 'roos and crocs
  • You can do sick doughies
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It’s an important year for the annualization of Forza
2016-06-20 18:00:00· 2 minute read · Brett Makedonski@Donski3
www.destructoid.com/it-s-an-important-year-for-the-annualization-of-forza-369962.phtml
https://twitter.com/destructoid/status/745029286214569984

Motorworldhype.com video interview (forum questions) with Ralph Fulton at E3:

http://forums.forza.net/turn10_postst63702_MotorworldHype-E3-2016-Forza-Horizon-3-Interview-With-Ralph-Fulton–VIDEO-LINK.aspx

http://forums.forza.net/turn10_postst64773_MotoworldHype-Forza-Horizon-3-Gameplay-Impressions.aspx

Tuning, visual customization (rims, body kits), Clubs, Drone Mode

Forza Horizon 3 could feature the most beautiful skies in gaming ever – Interview
BY ERIC FREDERIKSEN | JUNE 20, 2016
www.technobuffalo.com/2016/06/20/forza-horizon-3-preview-interview

Car Stories - iTunes podcast
June 21, 2016 By Petersen Automotive Museum
https://itunes.apple.com/us/podcast/dan-greenawalt/id880812994
https://twitter.com/Petersen_Museum/status/745302452572827652

“We sit down with @ForzaMotorsport creative director @dan_greenawalt on this week’s #CarStories Podcast.”

Just how tough is it to get a car scanned into Forza?
by Tim Stevens @Tim_Stevens by Andrew Krok @andrewkrok
July 19, 2016 8:00 AM PDT
http://www.cnet.com/roadshow/news/just-how-tough-is-it-to-get-a-car-scanned-into-forza
https://twitter.com/CNET/status/755455926103048193

Q&A in the interview:
RS: The Australian auto market is very different from the American and European markets that have featured in previous games. What are some of the most distinctive aspects of Aussie motoring sets these cars apart?
Are there more Ford or Holden fans on the development team?
With the addition of the Nomad and Trophy Truck, it seems like Horizon 3 is going to be as much about off-road as on-road. What’s the mix?
Any plans for a VR-capable Forza?
Which car was the hardest to get access to for scanning?
How long does it take to scan each car?
Is the process different for certain types of cars?
Just how ridiculous is the Lamborghini Centenario in person? How much time did you get to spend with it?

Forza Garage Week 1
cnet.com exclusive July 19th:
http://www.cnet.com/roadshow/news/exclusive-here-are-the-first-150-cars-announced-for-forza-horizon-3/
Official article July 20:
http://www.forzamotorsport.net/en-us/news/FH3_Forza_Garage_Week_1

Forza Garage Week 2
Sydney Morning Herald exclusive July 26/27 with barn find comments by Ralph Fulton:
http://www.smh.com.au/technology/games/forza-horizon-3-iconic-holdens-join-other-aussie-classics-in-latest-car-announcements-20160722-gqbe76.html
Official article July 27 (updated July 28):
http://www.forzamotorsport.net/en-us/news/fh3_forzagarage_week_2

Mechberg comment on Week 2 update:
http://forums.forza.net/turn10_postst66867_Forza-Horizon-3-car-list-discrepancies.aspx

Forza Garage Week 3

Road & Track exclusive on August 2:
http://www.roadandtrack.com/car-culture/entertainment/news/a30225/forza-horizon-3-car-reveal

Official announcement on August 3:
http://www.forzamotorsport.net/en-us/news/fh3_forzagarage_week_3
with pics and profiles of:
1948 Ferrari 166MM Barchetta
1953 Maserati A6GCS/53 Pininfarina Berlinetta
1969 Jaguar Mk II 3.8

New FH3 footage
FM6 Summer Car Pack trailer shows off new locations in FH3 and announces the 2016 Cadillac CTS-V sedan for FH3:
http://forums.forza.net/turn10_postst66990_New-Forza-Horizon-3-footage-in-latest-Forza-Motorsport-6-car-pack-trailer.aspx

Forza Garage Week 4

Autoblog exclusive on August 9:
http://www.autoblog.com/2016/08/09/forza-horizon-3-toyota-land-cruiser-meyers-manx-official/

Official announcement on August 10:
http://www.forzamotorsport.net/en-us/news/fh3_forzagarage_week_4
with pics and profiles of:
1971 Meyers Manx
2011 Penhall Cholla
1979 Toyota FJ40

New FH3 footage
IGN article and exclusive video of an FH3 buggy race, the first viewable in 4K
http://www.ign.com/articles/2016/08/09/forza-horizon-3-is-mind-blowing-in-4k
https://www.youtube.com/watch?v=YNTfRw5WGtA

Forza Garage Week 5

EVO exclusive on August 16:
http://www.evo.co.uk/news/18149/forza-horizon-3-adds-aston-martin-vantage-gt12-to-car-list

Official announcement on August 17:
http://www.forzamotorsport.net/en-us/news/fh3_forzagarage_week_5
with pics and profiles of:
2017 Nissan GT-R
2016 Aston Martin Vantage GT12
2016 Cadillac CTS-V Sedan (with feature video)

Forza Garage Week 6

Caradisiac exclusive on August 23:
https://twitter.com/WeArePlayground/status/768130272479088640

Official announcement on August 24:
www.forzamotorsport.net/en-us/news/fh3_forzagarage_week_6
with pics and profiles of:
1972 Reliant Supervan III
1946 Ford Super Deluxe Station Wagon
2015 Alumi Craft Class 10 Race Car
“We are also revealing the final 65 cars for Forza Horizon 3” including the 1984 Peugeot 205 T16 which was not included in the 64 cars revealed by Caradisiac.

Volkswagen
Ralph Fulton: “I’ll be honest with you, there’s no Volkswagen in Forza Horizon 3,” he confirmed. “I can’t talk about it, but I’m sufficed to say I’m not happy about it – it’s not going to be in the game.”

Gamescom Interviews: Forzathon

http://forums.forza.net/turn10_postst67493_Forza-Horizon-3-introduces-weekly-competitions-in-October–Forzathon.aspx

Gamescom 2016: Forza Horizon 3 Introducing New Weekly Challenge Feature, Forzathon
17 Aug 2016
By Joe Skrebels
http://www.ign.com/articles/2016/08/17/gamescom-2016-forza-horizon-3-introducing-new-weekly-challenge-feature-forzathon

Forza Horizon 3 introduces weekly competitions in October
By Megan Farokhmanesh on Aug 17, 2016 at 8:00a
http://www.polygon.com/2016/8/17/12514872/forza-horizon-3-forzathon-weekly-challenges

Week in Review - August 19 - gamescom recap
www.forzamotorsport.net/en-us/news/wir_8_19_16

FH3 wins “Best Racing Game” of gamescom:
www.gamescom-cologne.com/gamescom/for-exhibitors/registration/gamescom-award/index.php
https://twitter.com/WeArePlayground/status/766928467334160384
and DualShockers award: https://twitter.com/DualShockers/status/766988526088957952
and maybe IGN’s People’s Choice award (voting closes August 21)

Video with Graeme Boyd and Ralph Fulton revealing new environmental locations (pink lake, mining town, Surfer’s Paradise), Blueprint options, car Types, and widebody kits:
www.youtube.com/watch?v=4ONGh15csk8
https://twitter.com/WeArePlayground/status/766669627418144769

UNLOCKED 260: FORZA HORIZON 3 DEVELOPER INTERVIEW video podcast
24 AUG 2016
www.ign.com/articles/2016/08/25/unlocked-260-forza-horizon-3-developer-interview
at 47th minute to 110
-Capturing Australian skies - 3 HDR cameras = 4K, cleaning every hour
-Creation of the Playground Games studio
-Relationship with Turn 10
-Ralph’s favorite car, studio parking lot
-Drivatars - hire up to 4 at any one time, honk at Drivatars to have up to 4 in a Convoy, challenge each other to races
-How cars are added to the game - pop trends, Australia, personality cars
-HDR “even more game changing than 4K”, Physically-Based Rendering System
-Being an independent studio
-Project Scorpio and PC versions future

Halo Warthog in FH3

Forza Horizon 3 Gone Gold
August 30
www.forzamotorsport.net/en-us/news/fh3_gonegold
https://twitter.com/ForzaMotorsport/status/770638341096218624
Welcome the Warthog Forza Horizon 3: The Halo Warthog - YouTube
Xbox Live Achievements
Recommended PC Specs
Language Support

HOG ON THE HORIZON
Canon Fodder Issue 87 By GrimBrother One - August 31
www.halowaypoint.com/en-us/news/canon-fodder-hog-on-the-horizon
“It’s an understatement to say that working with our awesome partners at Playground Games and Turn 10 Studios has been a blast! There are unsung heroes on both ends of the process who have worked tirelessly to ensure that the driving experience provided by the Warthog in Forza Horizon 3 is just as rewarding for Halo players as it is for Forza drivers.
We sat down with one such hero from the talented team at Playground Games, Chris Phillips, to talk to him about the process of realizing the Warthog in their new title.”
GRIM: Hey Chris! To start out, from the perspective of a modern-day motorsports-focused franchise, what excites you about being able to include a vehicle like the Warthog in Forza Horizon 3?
GRIM: So with the Warthog being “born” from video games, how does creating a vehicle from another “purely digital” source compare to let’s say taking a “real world” car like a Viper or Zonda and prepping it for inclusion within a Forza game?
GRIM: I can imagine! Can you talk a little bit about the partnership process between the Forza and Halo teams? How was the experience working alongside another game franchise on a project like this instead of simply working with another auto manufacturer?
GRIM: What would you say is your own personal favorite aspect about driving the Warthog in Forza Horizon 3?
GRIM: Makes sense the all that experience traversing exotic alien worlds would prepare the Warthog well for dealing with Australia. If you had to compare the Warthog to other vehicles in the game, which ones feel most similar to the iconic UNSC all-terrain monster?
GRIM: Hmm, I wonder if you could put a turret on that… Anyway, to close, what is it about Forza Horizon 3 that you feel most perfectly suits the Warthog driving experience?
[interviews with 343 staff on car culture]
“If you want to learn even more about the new M12S Warthog CST, you’ll definitely want to keep an eye on ForzaMotorsport.net tomorrow for a very special edition of their awesome Heavy Metal Affliction series. In it, they’ll detail the nature of bringing your favorite Puma-tired off-road Chief-hauler to the Australian outback in Forza Horizon 3. Also, keep an eye out for the upcoming installment of This Week On Xbox, which will feature a special segment that sees Major Nelson joined by Dan Greenawalt, Kiki Wolfkill, and a larger than life special guest – don’t miss it. And don’t forget to be on the lookout for Xbox Live messages containing your code to redeem for your very own Warthog in the upcoming driving game.”
https://twitter.com/ForzaMotorsport/status/771135180949991424
https://twitter.com/Halo/status/771111000762298368
discussion thread
Video: Warthog visits T10 parking lot with Major Nelson, Dan Greenawalt, and Kiki Wolfkill

Forza Horizon 3 Presents: Driver’s Unstruction
www.youtube.com/watch?v=RfmPsSqv8RM
“Three newly licensed drivers.
A 700 horsepower Lamborghini Aventador.
And professional racecar driver, Tanner Foust, here to show them the right way to drive in Forza Horizon 3 and the wrong way to drive in real life.
This is Driver’s Unstruction, where limitations and rules are stripped away so you can embrace the thrill of wild racing.”
discussion thread
https://twitter.com/ForzaMotorsport/status/771043453467713536
https://twitter.com/WeArePlayground/status/771000722066382848

INTERVIEW: THE AUSTRALIAN WAYS OF FORZA HORIZON 3
KEVIN HE SEPTEMBER 7, 2016
http://press-start.com.au/features/2016/09/07/interview-australian-ways-forza-horizon-3/
https://twitter.com/PressStartAU/status/773338759886614528

Q&A:
Can you tell us about how you came to the decision to bring the Forza Horizon franchise to Australia?
There are so many iconic locations that Australia has, possible more than what Horizons 3 manages to cover. How did you manage to narrow it down to the ones you ended up picking?
Outside of the locations and some authentic Australia vehicles, what else is representative of Australian culture?
The sound design in Forza is quite famous for it’s high level of authenticity, what went into creating the sounds for this game?
Horizon’s weather system looks like the most realistic one yet, can you tell us about the process that went into capturing the different atmosphere’s and climates?
Australia’s east coast has a somewhat notorious reputation for it’s schizophrenic weather system, did you capture that climate?
What are your plans for Horizons 3 post release in terms of DLC?
Final question, what would your next hypothetical Horizons game be set in?


Video interview with Ben Penrose via Good Game TV

https://twitter.com/GoodGameTV/status/773424768615870464

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