More Dynamic racing tuning

Hi I feel like there need to but more work on the “dynamic” racing.

I believe alot of the systems for racing work across and gameplay and it feel alitte samey I would like to see some changes to how these work

Tyre wear, all cars to have there tyre wear multipliers maybe behind the scenes etc

Fuel, fuel having multipliers for weight purposes so having a more effect you on longer races

Overall having a bigger window for strategies

Many thanks