Hi I feel like there need to but more work on the “dynamic” racing.
I believe alot of the systems for racing work across and gameplay and it feel alitte samey I would like to see some changes to how these work
Tyre wear, all cars to have there tyre wear multipliers maybe behind the scenes etc
Fuel, fuel having multipliers for weight purposes so having a more effect you on longer races
Overall having a bigger window for strategies
Many thanks