I know this could also be an intended feature, but since it’s not mentioned in the release notes, I assume it’s a bug.
How to reproduce the bug:
1.Race → Free Play → Advanced Event Setup
2.Setup → Session Settings → Game Type: Test Drive
3.Rules → Race Start → Race Start Type: Standing or Rolling
4.Accept All and Start Race
What happened:
It will be a standing start or a slow rolling start.
What I expect to happen:
Prior to Update 10, no matter which start type you chose, it would always be a flying start (like what you get in a practice session of the Builders Cup/multiplayer).
or
Add flying start as a “race start type” option.
Game platform/version
Steam 1.755.0169.0(Update 17), which is the latest version at the time being.
Steam 1.736.7361.0(Update 16), which is the latest version at the time being.
Steam 1.719.592.0(Update 15), which is the latest version at the time being.
Steam 1.699.2399.0(Update 14), which is the latest version at the time being.
Steam 1.690.4155.0(Update 13, Hotfix 13.1), which is the latest version at the time being.
Steam 1.638.6387.0(Update 11), which is the latest version at the time being.
Steam 1.622.2599.0(Update 10), which is the latest version at the time being.
Flying start is really useful when you’re tring to get the information needed to tune the car and/or set reference times.
Whereas standing start/slow rolling start is really annoying when you’re trying to do a flying lap, especially when driving a slow car on a long track.