Let's discuss the "Pokéforza" policy (exclusive cars and emphasis on collecting them)

If I’m insane, you have either selective or just plain bad comprehension.

What I’m saying is, I want to do whatever I feel like in the game, with no pressure. I don’t want to be unchallenged, I just don’t want a deadline. Real life is already full of deadlines for me. And I don’t want to be held hostage by scammers in the AH if I happen to miss this deadline.

As FM7 demonstrated, Playground loses nothing by making these cars readily available at any time, either through the Autoshow or via permanent challenges. Yet they chose to go the other route. Everything T10 did to regain our trust last year, Playground is doing the opposite of this year, which shows a clear rift in how both studios are handling the franchise. Playground answers on behalf of Forza as much as T10 right now.

As my hundreds of hours in FH4 can attest, I have more than enough time to play the game. But I want to do it on my own terms. Playground seem to have a different idea, though, which contrasts with the motto from when the game was first released, that we’d be able to play “our way”. The Playlist is so stringent, it even motivated GTPlanet to write an article in criticism of it when it came out.

Others like Ubisoft are doing this timed nonsense as well, but Ubisoft (and EA) are hardly an example to be followed when it comes to business practices, right? Like I said before, first they take 1, 2 hours. When you realize, it’s six. Twelve. Twenty-four. Two, three days.

Finally, focusing exclusively on time probably helps you divert attention from the other obvious issues that arise with locked cars, which were already brought up twice in this thread, doesn’t it? IMO Playground shouldn’t even attempt a unicorn system if they’re having trouble creating a healthy economical system for the game, but business has other demands.

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