Hey, does anyone want to help each other reach legendary status by downloading and saving/liking each others tunes/designs? I’m getting tired of downloading my own tunes/designs from alternative accounts over and over again.
I’m at around 8,000 combined downloads so far
This topic shows really well how bad legendary status system is and how peoples make it even more worst.
FYI … orchestrating illegitimate download numbers with a scheme like you’re suggesting has resulted in actions taken against user accounts before. Might want to re-think that practice.
They should re-think their legendary painter/tuner system.
Here’s how you do it:
So … I wanted to offer some tips and suggestions for those above asking about how to increase paint downloads.
In my experience, there are a lot of different factors other than just how good the paint is that can significantly affect downloads. And, I would offer that if you want lots of paint downloads, it is a good idea to treat yourself as a painter as if you’re a ‘brand’ and your paints as if they’re your ‘products’.
Some tips:
- Winning T10 livery contests is the #1 way to increase downloads. Your paint is featured by T10 and shown first to everyone looking for a paint for that specific car.
- Choice of a popular car is critical. The best paints won’t get downloads if they’re on a car no one uses. Focus on popular cars, DLC cars, newly added cars. For example, at launch, I knew that the FD cars were going to be popular. So I worked for a couple of months before in previous games to build and prepare paints for the FD cars. Once early access got here, I quickly built and shared those paints in FH4. As a result, I have probably 150K downloads from just those 7 cars.
- Promote your brand and your paints on the Forza website and social media. Set up a gallery on the Forza site so people can easily browse your work. Promote newly released paints on Twitter, Instagram, etc. The more people recognize you and your work, the more likely they are to remember that and look for it the next time.
- Develop a logo for yourself as a painter and make sure it’s on all your shared designs. If you pay attention, most of the long-time established painters in the game do this. Use that same logo consistently across paints in the game, forum posts, social media, etc. With time, that logo/avatar should become familiar to gamers. With thousands of paints in the game identified with your logo, people will begin to look for you and your work.
- Make sure your paints are easy to search for and find in the games. At PTG, we always use ‘PTG’ in the descriptions of all our shared paints or tunes. And we always try to let people know to just ‘search for PTG’ in our social media posts, etc. All anyone needs to do in our case is quickly type ‘PTG’ in the search option and all our work is there.
- Don’t spam paints or immediately release one-color paint jobs on newly released cars. People don’t like that in general and you’ll get a bad rep for doing that and people will tend to avoid your work.