yep that speedometer is off but its not off 20mph all the way around at 100mph its off by 25mph and near perfect at 180mph, not sure why its off but doesn’t look like it would be an easy fix tho if you look below its not a constant 20mph off
Camaro ZL1 FE analog speedometer reading - amount off from digital speedometer
20mph + 8mph
40mph + 10mph
60mph + 15mph
80mph + 20mph
100mph + 25mph
120mph + 20mph
140mph + 14mph
160mph + 10mph
180mph + 2mph
@CPU M Rossi : indeed , this is the exact behaviour !
I dont understand why it s still not fixed ???
and the more strange , the other Camaro ZL1 (same model , same year but not the FE edition) has a perfect speedo : analog speedometer reading = digital speedometer
@dev : just apply the preset speedometer from camaro ZL1 (normal model ) for the FE edition , it s a really easy bug to solve , I dont understand why it s not fixed
In JDM cars this usually happens. However, JDM cars have speedometers capped to 180 kph due to local regulations. In such cars, you must rely on the HUD speedometer instead.
In JDM it’s not a bug. Forget the speedo in these cars. They only go up to 180 kph due to Japanese regulations (speed limiter in all cars). The game changes the scale for visual effect only.
I know what you mean. The problem is that it’s not reading in kph as it should. If it was reading in kph it is fine; I don’t mind, But it shows a similar problem as the Z3. It’s not even reading in mph. It starts matching the HUD, but then the needle kind of starts to slow down to the point were it doesn’t match the HUD speed, or even the actual speed if you did the kph/mph conversion.
NVM screenshots. A very short video is more than enough to see what’s going on.
I get it but this car can easily exceed 180 kph so why use the speedo in the dashboard? Even if it was accurate it’d be very hard to read past 180 kph.
I drive this particular car a lot so I know it has this issue, but I don’t think it’s a bug. In other cars such as Camaro ZL1 FE it might be, though.
I normally drive without HUD for “realism.” With JDM cars I don’t mind not knowing the speed once they are past 180 kmh. This is what would happen in real life and I would just have to deal with it. It’s part of the charm and often challenge of that specific trait of the car. I guess call me a purist? I don’t know. I just love it when little details like these are accurate. I mean, I’m the kind of person who will switch the gear lever on my G920 from LHD to RHD depending on the car.
So basically my only gripe is that the speedometer doesn’t really work, as in reading speed properly. I know there are a couple of Australian cars and a few JDM cars in the game that read kmh as mph. It’s a bit annoying, but at least I can pretend the speedometer is in mph as it’s at least synchronized with the HUD and actual speed of the car. In the Mitsubishi, it is not reading the speed at all.
In the Mitsubishi GTO, its almost like it is trying to convert from KPH to MPH, but the values entered in where KPH normally is in the conversion, actually has the numbers in MPH.
With 700+ cars, I find it completely acceptable, that little bugs like this exist. If the game were 100% bug free, I would think that there was some sort of conspiracy…
On the GTO :
the speedometer is in km/h on the Mitsubishi GTO , I go to 60km/h on the speedo and I check the real speed 127 km/h
but I found few cars it s the case : speedo is in km/h and the game thinks it s mph
(60km/h on the speedo is nearly 100km/h real speed , so the game thinks the speedo is in mph )