Hot Wheels Tuning observations. HW Tyre compound vs Race / Rally etc

Does anyone know if race tyres turn into HW compound when in HW expansion? Similar to rally Tyres becoming snow tyres on blizzard mountain? Standard asphalt tunes do not work best on hot wheels track.
Would be interested in others observations or tuning do’s and don’ts for HW expansion. Seems like long final gear needed to take advantage of the boost and RWD also can work well here.

First thing I noticed is that tunes with fat front tires did much better than my skinny front tire tunes of late.
Also that aero front and back are not just a good idea but are required because of some tracks that go inverted.
I was in first place in an online race with a 32 ford, trying to get the achievement, when my car “just floated away” said the guy behind me… that car didn’t have rear aero and fell of the track at the exact same point the next lap.
I don’t extend the last gear as my other tunes from the main game work well even with the speed boosts, they are able to keep up, it’s the new cars that have a weird gearing graph that’s too short. In those cases just lower the final gear so that one or two gears are not visible on the graph and that should work.
Also RWD is still very underpowered compared to AWD.

After much testing and comparing of times and speeds. I have concluded that compared to the Race tire compound, the HW tire compound… has a red stripe on the side wall. :o

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Yeah I think it’s just a stripe. Grip levels say the exact same amount. I don’t think there is any difference other then visual

I agree. Thanks for the red stripe! T10.

From all of my observations so far, I can honestly say that I have felt no difference what so ever in tire compounds. I have driven some of my tuned cars with stock tires and then the same tune with all of the other tires. Grip levels appear to be the same across the board. I think that this expansion was made to be for fun / fantasy only.

This is only my opinion on the matter. Forgive me if anyone feels that I am wrong.

Have not noticed any differences. I’m still running stock tire compounds on “A” classes and mostly street compound on “S” classes. The grip levels feel very similar to asphalt…

I imagined that flames might erupt from the tyres when you hit a certain speed - would be an amazing effect, and literally ‘hot wheels’.

Turn 10 confirmed that race tyres and HW race tyres are the same performance wise. The HW are just for show.

I seem to be in the minority thinking that the HW tracks do need a differnt build/tune.

Although I’m not leaderboard monitoring, from what I have built and raced cars need much more front grip.
The AWD builds I am doing have front aero as standard now and I’m either using wide sport tyres or skinny race tyres. Always with race suspension.
The barn find hot rod I built and do very well with, is AWD, front aero only and big fat rear tyres. I also did the same with the Racemo thing.

Am I just using unecessary PI and need to learn how to drive? :slight_smile:

I agree. My tunes that are well balanced on asphalt circuits seem to understeer in HW. Experimenting with ARBs helps but I have not spent enough time trying to find the quickest way to alter a good “mainland tune” to be an ideal Thrilltopia tune. Would be interested in anyone’s comments.

Was just testing the HW that tires back on the main map. It might be me but it seemed like the HW tires are a softer compound than the race tires.

Turn 10 have said they are identical in performance.

Hw tracks I believe do need a different tune depending your racing style but a high top end is goin to help or it taps out to quick and the hw tyres obviously they are goin to be better otherwise why add them to the game