Horizon as a Sim racer

Watch till end!!

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Track layout is way too tight to be an actual road course, so my immersion is broken from the start.

U watched the full video?

I did. It’s just another garden variety make-shift racetrack in the stadium that’s too narrow and has way too many 90 degree and hairpin turns that are also too close together. Seen and raced on many of them through EventLab, and I’ve enjoyed very little of them.

The Horizon Community usually gets As in terms of how visually stunning their tracks can be. However, they often average Cs when it comes to track flow. Many of the track surfaces are also too slippery.

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I agree with u that the track is very tight but it was really fun. N as it was very tight the ai was unable to race like they’re on rails…so that was a good thing. N tbh I think the car I was driving with 500hp was little too much for a tight track like this. As we don’t have go karts in horizon u can enjoy more with tcrs.

Horizon as a Sim racer

ROFL… Exelent joke!

Oh wait, you were serious?

Hmm, well apart from the absolutly useless physics, and the fact that pretty much everything doesn’t behave anything NEAR what it does in real life. Forza Horizon has always been, and will always be, an Arcade Racing Game, with a few imitated sim elements.

If you want a true sim, or as close as you can get in a game, there are plenty of options, not gonna list them here, but a google search should bring up a few results.

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U play from cockpit?

I do not. Not sure how that changes anything.

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Try it, u will understand.

My original reply stands, the game is not, has never been, and never will be a sim racer… the physics of the game are just waaay to broken for that.

No matter how you are viewing the car, or how you control it.

But i think that we are talking about 2 different things, you mean the feel of the game, while i am talking about the underlying physics of the game. :slight_smile:

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Hope FH5 had more trans am racers!!!