Wow. Just wow. Is turn10 deliberatly making their games worse? So the fix to a crap ghost system and broken kicking system is just to ban an entire catagory of cars? GG turn10.
I understand why they’ve been banned, but I’m abit disappointed. I’ve been working on a Limo, and was lapping 1.20’s around Sebring. (The middle sized layout) I’m pretty sure I could have won a race or 2 in it
Why if it’s okay to drive these larger vehicles on forza 5 can’t we drive them on forza 6 . Wat is the difference? Now I only play f5 so I can use my van. I don’t wreck. I don’t grief. Others wreck and grief me though. So why don’t turn 10 ban all the rices and exotics as they crash the most. I’m very disappointed. Please let me use all my vehicles in MT
Sadly its because of the wreckers that we cant have nice things. Just because you want to use a bigger vehicle in a lobby it doesnt mean your intending to crashing everyone. The rally fighter is still selectable though as i saw a few in the s lobbies yesterday.
It’s unfortunate that so many people these days are so focused on “What I want” they are unwilling to accept or completely blind to anyone else’s wants as well. All I’m seeing here is “Me! Me! Me!”
Over the last decade of playing Forza games I have certainly had my gripes of how Turn10 has been unable to get control of the crasher problems in multiplayer. Personally I think there are better, more creative ways to solve problems than just banning certain kinds of cars. That said, I understand what they are TRYING to do. The reasoning behind the banning of Limos and other absurdly large cars/trucks/SUVs from the hoppers was based on the acceptance that “there are people out there that just want to make life miserable for others”. Once they accepted that simple truth, they made the decision to remove those players’ most commonly used tools to grief others.
Sure you can ram and crash people in anything (I don’t think anyone here is that stupid to disagree with that) but why make it easier for those people with larger, more powerful tools?
There are some of you out there that get enjoyment from setting up and running cars that are outside the “norm” for the challenge of remaining competitive in a slower car. I get it and I love to do that kind of thing too. However I don’t think that Forza Motorsports has a place for Limos/SUV/trucks since it is a race track-oriented game. Sure it may be fun to build and race with a limo in the field with other racers, but for the faster people in the lobby you are a rolling roadblock 99% of the time. When I hear people say they want to race those kinds of vehicles in class lobbies, you may as well just add “…and screw what everyone else thinks because I’m having fun.”
Now that Turn10 has Horizon, there is the perfect venue for offroad and other large vehicles, is it so wrong to keep those types of vehicles there?
I admit that I am a bit of a “purist” when it comes to racing because I race cars and motorcycles on tracks in real life as well. And I’m willing to accept the negative connotations that come with the “purist” label.
The Bugatti Veyron is a menace in the R Hoppers. It’s always a low level guy trying to use it. It is not competitive in R. They always wipeout on the first turn and end up wrecking people cause the car has terrible handling compared to the other R class. They think its good cause its fast but it doesn’t turn basically
Wow, I disapprove of this decision in every form. I’ve been doing competitive builds of the SUVs (mainly the Escalade and Hummer) since Horizon 1 and I can’t even do so now. This was a cheap way around a rather sparse problem.
Something had to be done but kicking players like me in the shin was not the way to go here.
I’ll note that it’s uncommon for wrecker vehicles to actually use wrecker cars. Sometimes people who grief are people who intended to race competitively in “small” cars but chose to smack their opponents because they were losing.
And above all, this does not solve even half of the griefing problem.
Horizon ruined Forza. Once that cartoon GTA knock-off was hatched its influence on Forza has been steadily more and more ruinous. Rather than keep the two separate, aimed at different crowds Turn10 wants to blend the two into a mish-mash of conflicting goals.
And as a result you get not just a small group of unhappy people, you get a large crowd of divergent cultures smashing heads and never reaching an equalibrium.
For Turn10 this means larger short term profits, but in the long run they’re forcing the two cultures to pursue other alternatives and finding them more appealing.
I was using hyperbole (I know you Horizon types might not understand this, but please consult a dictionary for a proper definition).
Horizon is, in fact, closer to GTA than any previous Forza title. It has less to do with racing that it does to emulate a hybrid Fast and Furious culture of cartoon automotive behavior and loosely organized street crimes. It’s the exact opposite of organized, regulated racing. It attracts a different crowd than a true racing title, which might explain the wreckers and griefers so prevalent in public lobbies. The Fast and Furious crowd are not used to the fact that not everyone wins, not everyone can be first and that a race is only a race when all involved parties abide by the same rules.
Horizon appeals to the same crowd as GTA… I played the Horizon demo (which means that I fell for the aggressive, hyperbolic marketing of the game) and was baffled as to its appeal, which is fine because I was under no pressure to buy it. But Turn10 seems hell bent on merging the two titles - ruining a decent racing sim and bringing together a clash of differing car cultures.
People can like what they want, I would never tell anyone to not buy a game because I didn’t like it, but with this “merging of cultures” Turn10 has simply forced opposing value systems together, which is never a good thing.
Okay, so right off the bat you didn’t even play the full game and on top of that you are throwing around insults at the playerbase of a title which is majority-shared with the current game you are struggling to back.
Please reconsider your approach to this, you narrow-minded elitist.
The fact that you think the game is based around GTA (I’m pretty sure you meant to say Need for Speed) street crime just proves you likely didn’t even touch it. Horizon is set around the Horizon festival, displayed ingame as a perfectly legal and organized festival for gearheads. The map is open-world but there are still barrier-bordered circuits as you would see in tracks such as Prague.
This isn’t even a merging of cultures either. It wasn’t marketed towards the GTA street crime community and you are yet to include one bit of argument that supports that.
Your entire argument just sounds desperate as all heck. Horizon definitely did not ruin Forza, all it did was make a Forza game in an open world environment for people who didn’t like being confined to a racetrack for their automotive treks. The cars were the same, the tuning was the same, the physics were more or less the same with a bit of edge given to offroad driving. And just about every track environment was represented on a different part of the map. The only big difference here is that Horizon is open-world and most of the menu-swapping was replaced with roadtrips from destination to destination.
Please, even from a purist Forza Motorsports point of view your entire outlook just doesn’t seem factually backable. You obviously barely have any idea how the Horizon festival was presented ingame let-alone what the community was like.
And before you do a quick google search of the “plot” behind Horizon as you form your next pretentious, spiteful post - or throw in the casual “It’s actually just my opinion” - just remember that in your OP and this last one you have said that Horizon was based on F&F/GTA Street crime… I’m not going to forget that. On top of that, in your previous posts that I’ve bit my tongue on you have done nothing but complain about how unrealistic it is for an old Jeep to manage to beat out an entire lobby by 2 or 3 seconds. You realize that these Jeeps aren’t stock, right? Most of these race cars were tuned and tested and upgraded for hours to be successful. People work hard to build their cars. Your complaint mostly lies on the fact that it’s a heavy vehicle on an old chassis, and doesn’t take into account that the person driving it has probably swapped everything they needed to with better, more modern parts. And since you like to callously label anyone who uses these vehicles egotistical, how about I remind YOU that this a video game… for people to have fun. Forza is not a sport. It is not a Football game. The game is designed to give gearheads the ultimate tool to run their automotive dream on legendary tracks such as Le Mans and Daytona within the same hour, something you obviously aren’t able to do in real life.
You also seem unaware that most of the people who consider themselves dedicated to Forza have put at least 100 hours into the Horizon games. Calling the population of the game who enjoyed it stupid was not a smart move on your part. You are pretending it’s something vastly different, like the hairpin turns in Sisteron area of the map are somehow “more casual” than the slopes of Road America because the racer can drive down them backwards and sideways in free-roam.
I’m sorry, but your insulting comment about the reader’s interpretation of a hyperbole has removed any and all respect I’ve had for you in this debate. Please silence your tone.
Staff, if this is taking it too far off topic, I apologize. Somebody had to say all of this eventually.
This really isn’t worth my time. Unless you are going to formulate something persuasive I’m not going to bother with this thread (specifically, you) anymore. And by the way, your thesis isn’t really a hyperbole if you spend the rest of your post trying to justify it…
On topic, I think it would be fair to just make a MP section where everything is allowed (still giving the host control in private lobbies, of course)…
Good to note, I just like variety in general so I think there should always be the “no limits” option.
@ your other post, there is no question that Horizon has dumbed down aspects key to the Forza Motorsports series, but keep in mind that the whole idea of the game was to create a separate division where the core ideal of it all wasn’t so purist and constricted. That also is not what ZOG said, he specifically used the term “GTA” and “street crime” and actually thought the game wasn’t an organized, legal festival or anything like that.
I’m not going to lie, I doubt my last post will get much support here. Forza Motorsport forums as opposed to the Horizon boards have always been the home of the purist community so not everyone will be keen in admitting that Horizon had a positive influence in the growth of the Forza community. However, in general the game was very well received and even Horizon 1 remains active to this date, even with serious/clean racers vastly outnumbering the wrecker community.
However, insulting an entire demographic of the Forza players and then defining their game as GTA-level street crime definitely pushed the envelope too far for me. I’m not going to take my last post back.