Forza Motorsport needs to address the content drought. This is getting unacceptable

The game is stuck in a holding pattern. No new tracks for months. “New” content gets announced, then sits locked for up to three months before anyone can actually use it. That’s not a release. That’s smoke and mirrors.

Players aren’t asking for miracles. We’re asking for genuine new content at a sustainable pace. Right now the cadence is broken. The track pipeline has stalled. Car drops feel padded out. Seasonal updates look more like filler than progress.
For a live service platform racer, this approach isn’t viable. It kills momentum and erodes trust. At launch, there was a promise of regular new experiences. Right now we’re getting long gaps, recycled material, and vague timelines.
Turn 10. You need to be transparent about the roadmap, the track schedule, and the real release cadence. The player base deserves clarity. We deserve content that actually arrives when you say it will.
If the goal is to rebuild goodwill, then start by being honest about what’s coming and when. The silence and delays are doing more damage than any bug ever did

Hello @wirelesskevNZ .

No. It’s the end (sadly :disappointed_face:). There’s just too many signs that are pointing to the end of this game & the entire FM franchise.
Lots of developers are gone now (just to note, some of these positions are very important!)

They laid off the head of live service program!

It’s impossible as of now, because they laid off many of the devs. Even if developers weren’t laid off, Microsoft wouldn’t give T10 the budget needed to license cars & tracks.

They need money to license these cars & tracks, they need to travel across the world and laser scan stuff. Again, this needs money & developers.

As of right now, gaming industry is very brutal. You either launch a game is a playable state or, if you launch it in a very bad state, you must fix it ASAP, or gamers will say: too little, too late.

Here’s my prediction: Recycled tours are going to continue until January 2027. After that, T10 will announce EoL for FM. The game will be delisted by the end of 2027 & they will give players an offline patch so that you can play the game even when servers are gone (I’m also predicting that they will shut the servers down during 2030s).

Lol.

Haven’t been keeping up with the news months ago I see.

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They’re killing off this title, firing the developers, and will soon leave us with an unplayable game when the servers shut down (since there’s no local save data or offline mode).

It is disappointing considering how Rennsport and PMR both didn’t hit the mark. This is a prime opportunity for Forza to deliver new content and get people excited again. Releasing Fujimi and the associated car pack seemed like things were headed in the right direction. Certainly seems like the game is dead now but maybe 2026 will bring a Cyberpunk 2nd wind type of update that addresses a lot of issues and turns the franchise around. Sim racing whether its hardcore or simcade is very popular right now and every title has noticeable pros and cons. MS should not abandon the genre just to do Horizon.

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No. Unfortunately, FM won’t recover from the 2023 launch.

Numbers are still low. Not even fujimi-kaido is enough. :pensive_face:

As said above, gaming industry is very brutal. Days of Cyberpunk 2077, Fallout 76 & No Man’s Sky are over. Now, you must launch your game in a playable state, or fix it ASAP. If you don’t, it’ll be too little too late.