Each new week playgrounds game should have a poll on there twitter for cars people want to add instead of them choosing
Better route creator creating routes was awesome but let’s make it more creative like adding ramps and etc.
Festival Playlist percentage needs to be lower for cars like make it for first car 25% and second car 50% and 75% should give you 5 super wheelspins 100% should give % super wheelspins and 5 regular wheelspins and take out the online parts cuz some people don’t like playing online
Online Adventure is broken like make some championships RWD and some AWD and FWD cuz basically all you need is AWD car and your good.
Forzathon Shop prices need to be lower cuz sometimes some things that a rare be higher than the featured one the shop prices need to be based on rarity like
Common 100
Rare 200
Epic 300
Legendary 400
Forza Edition 500
I’m being honest the Car Pass was exciting and all but make a second car pass but with better cars from all over the world like some we never heard of.
(DLC Car Packs) one car pack that needs to happen is The Forgotten Supercar Pack it contain’s supercars and concept cars that was made.
Fortune Island was bland but the Fortune Island Championships needs to be fixed make all championship rewards Super Wheelspins it’s called Fortune Island not Cheap Cheap Beach.
Fortune Island Barns Finds for each season each season give you a certain Old School Car here’s my list you could say the was wash on to the beach
Winter Peugeot Quasar
Summer Chrysler Me Four Twelve
Spring Plymouth Road Runner
Autumn 64 Buick Rivera
I would like a nice big rearview mirror for every in-game camera mode. My current preferred view is bumper-cam.
I suggest allowing height changes for bumper-cam. The bumper cam is great but the track is completely hidden when in tall grass or in a lot of traffic.
I have hotkeys on the steering wheel for “look back” and “change camera” but in the heat of a race, changing camera also changes the physics/timing. Really difficult to adjust mentally on the fly.
Hi. I am thinking that it will be nice to have more customisation items for cars. For mostly of them is one or two. An i think is not good to have more clothing and accessories than cars. That’s why is a race/car game. Wheelspins and SuperWheelspins. Instead of wining parts to upgrade the car you will win watches, hats, t-shirts. Thanks.
We need more selections for adjustable wings instead of that one ugly wing Forza has, also options for different calipers some of the OEM calipers look better than the upgraded ones same goes with wings.
I would like to see more things to do at the festival site. I think a great option would be to have a track from the latest Forza Motorsport n game that changes every time the season changes. I think this would add a ton of variety to the game as well as provide built in advertising for the latest Forza Motorsports game.
So, all the races in fh4 are one time things except for when there are seasonal championships and rivals. Additionally, after completion getting new cars and money becomes a constant grind up and down a god damn boring highway. A cool way to reuse the content and subvert the grind is to make and optional Season 2 version of all the races (which would be activated by choice somewhere like the festival). You would also be able to activate road, cross country, dirt and street season 2 separately.
These races would be on any difficulty option without rewind and without any replay option, so you’d playing all road races from the begging like an arcade. You lose and you are out. Before you start you chose what class the cars should be in. All Driver-tars will be tuned to the top of that class (the higher the class the better rewards). The driver-tars also gotta get fixed (so they don’t get extra power output/traction when you go on higher difficulties). There could be really expensive AS cars, money and super wheel spins locked behind progressing in the game mode (but no exclusive cars since it is optional). The rewards should give a lot more than just the normal money for winning since you only get one chance to progress. And the multipliers should be exponential for each increase in difficulty due to the circumstances. You get all the rewards after either from being knocked out or winning the last race (or deciding to quit).
There could be many achievements locked behind season 2 and it would provide and endgame for players who dislike the online system. This would not be so hard to implement (i would assume) as it is almost no new content. And like i said, it would subvert the grind from just doing highway races in a compelling way
A few cars you end up at the class boundary where a kilo will send it to 801 or 799.
An idea to cure my OCD, and that of others, would be to include a tunable ROM for the engine. No weight difference with the ability to tune +20 HP or -20 HP.
(everything in-between) to sort this out.
I don’t want to compromise a cars looks to use a lightweight rim I don’t like Vs competitive car and not want to use a big ridiculous chrome satellite rim.
Playground Games really needs to be 3 events instead of 5. Would cut times down significantly so people who happen to lose won’t be put off by another long wait. Plus, we’re already playing every game type once. Make it play faster and it’ll be more fun by default and maybe people won’t cringe at having to finish 8-9 races (2 of the 3 event types require 2 races).
Honestly, making it one random game type may be better still. Easy and fast to cycle in-and-out of games, no worries about being stuck on a bad team forever. It’d help avoid leaving a bad impression on people trying it for the first time.
I would also love to see lower Class Online Races …
And a rearview mirror would give you a chance against the Corner Bombers …
But I think this game was allmost made just for ramming, corner bombing , wallriding and laugh at people (with chat phrases) after being pushed off the street … because all the things that stop it are simply not integrated …
Every new Forza has a loyalty bonus but they just want to distract … loyalty to long-time supporters looks different … See all the other threads
it’s just ridiculous .
Im out if nothing get changed …
Although the map in FH4 and Fortune Island is good, I feel like there is a distinct challenge lacking in courses for racing in FH4. While I understand that it is for people to be able to use it in 72 player lobbies, it feels more like a race track than a street. I like touge racing, so fortune island really isn’t as challenging as it used to be. I wish they had some 1 way roads for cat and mouse battles, like on passes such as Irohazaka, Shomaru and the asphalt WRC stages in Wales, Spain, and Monte Carlo. If you see this let me know what you think
It would be both awesome and hilarious if they made a dlc that changed how certain things sound, like a “funny sound” dlc. Like, everytime you drive into a wall or tree, it would make a SMACK! sound or THWAP! sound instead of the normal crash sound. And everytime you send an AI car off the road whether it’s a traffic car or a racing one, it would scream or something when flying off. I don’t know, I’d find these funny because they’re stupid. XD
I would like the option to showcase some of your cars in your homes, similar to Test Drive Unlimited 2. In my opinion it would make it much more worth to buy the castle for example, when you can showcase like 20 cars of your carpool. I think this would upgrade all the houses.
Simple things that in my personal opinion should’ve existed from the start.
1 - While selecting the new playlist events, example being the Trial. It brings you to the map to show you where it’s located so you can set a waypoiont, but you cannot immediately fast travel to that location from that version of the map. This is also true for when the announcers smack new events on the map. A fast travel option while these bits show up.
2 - The ability to create “folders” within our garage. Personally, I’d create a folder for Circuit Cars, Sprints, Drags, Rares, cruisers etc. To sort vehicles that way to the player’s taste. Alternatively allow us to save our sorting settings…but the first option is preferred.
3 - In the auction house bit, the ability to Reclaim/Collect/Claim All vehicles within the bid list instead of one at a time.
4 - The Ability to remove/tag for removal - multiple cars at once within the garage.
5 - A bit more streamlining on the blueprint creation bit. What I mean, is the ability to delete blueprints and the ability to share them intentionally. Because as it sits right now we have to race that blueprint after creating it (after doing the one drivitar lap). I don’t have 12H 30M to do 50 laps of a demon spawn of a course I’ve created that’s exactly 40 miles long.
I wish there were more bodykit customizations for: Honda integra Type R, Nissan 350z, 370z, Nissan Skyline R34 Spec II, Nissan R33, R31, GT-R 35 & 37 .
I would also love to see and change headlight and taillight colors and even neons, some new spoilers wouldn´t be bad neither.
That´s what I fell that we are missing in th game.