Forza Horizon 4 Features Wish List

I’ve already posted this wish in thread for Forza Motorsport 7 but I’d like to see that feature in Forza Horizon as well so here it goes again.

There’s one feature Gran Turismo has and I’d like very much to see it in Forza - car descriptions. A little bit of text about each car’s history, some trivia, some technical data.

It’s not very important feature but it’d be very cool IMHO. For me it makes driving so much better experience and so much more meaningful if I know that this particular car I’ve just acquired has some big story, it’s famous for some reason and so on. And I love to learn new things, to increase my knowledge through playing.

Moreover, I believe implementing this feature to the game (be it Forza Motorsport 7 or any future Forza) wouldn’t have to be very difficult. Most of the cars from the game already have cool descriptions on Forza’s website. So why not simply put them into the game? (Even if they’d be in English only and missing for some cars) :slight_smile:

1 Like

Do upload systems for Livery Editor/Vinyl Import like GT Sport does allowing .ai .svg files be uploaded so that some artists who do not want to fiddle with D pad to share their work on the cars. Not everyone has 60+ hours.

Added more body kit.

New/Return brands:
BN Sports
D-Max
D. Speed
Fujita Engineering (FEED)
GP Sports
Knight Sport
Mansory
Marga Hills
M&M Honda
Nogami Project
Pan Speed
Phoenix Power
Pro Shop Wave
RE Amemiya
RTR
Saleen
Sard
URAS
Taitec
Veilside

Add new body kits:
Abflug - RX-7 FD, RX-8, Silvia S13, Skyline R32, Z32, 350Z, 370Z, GT-R, Porsche 911(930)
Bomex - S2000, Integra DC2, RX-8, MX-5 NC, Lancer Evolution IX, 350Z
Charge Speed - S2000, 350Z, all WRX
C-West - S2000, Silvia S15(other type), 240SX, all WRX
Ings - S2000, Silvia S14 Kouki, 350Z, all WRX, BRZ
ORIGIN Labo - RX-7 FD, Silvia S13, 240SX, Silvia S14 Zenki, Silvia S14 Kouki, Silvia S15
R Magic - RX-7 FC, RX-7 FD, RX-8
Top Secret - GT-R
T&E - RX-7 FD, Silvia S13, 240SX, Silvia S14 Zenki, Silvia S14 Kouki, Silvia S15, Skyline R32
Varis - S2000, Civic Type R FK8, Lancer Evolution X(Wide body kit), 370Z, GT-R, all WRX
VIS Racing - Civic Type R EK9, Silvia S14 Kouki

2 Likes

A Replay Feature For Forza Horizon 4 Would Be Nice, Like How There’s Replays In Forza Motorsport 7, Maybe Have The Replays Be Like That Maybe In Forza Horizon 4. Watch Races You Did In Horizon 4 And Maybe Do A Photo Of The Race As Well In The Replay. What Do You Guys Think?

1 Like

My Wishlist:

2018 Ford Explorer (w/ Police kit)
2018 Chevrolet Corvette C7 ZR1
2017 Aston Martin Vulcan AMR Pro
2016 BMW M6 GT3
2018 Lamborghini Huracán Super Trofeo Evo
2017 Ferrari FXX K Evoluzione
2017 W Motors Fenyr Supersport
Widebodies and more customisation for the 2015 Chevrolet Corvette C7 Z06
2002 R34 Nissan Skyline GT-R Racecar
2016 Toyota Prius Racecar
2012 Toyota Prius (w/ Rocket Bunny kit)
2015 Lamborghini Huracán (w/ Liberty Walk kit)
2017 Lamborghini Huracán Performante
2018 Porsche Cayman GTS
2017 Hyundai i20 WRC
2013(?) Citröen DS3 WRC
2018 Citröen C5 WRC
1995(?) Renault Clio Sport V6
and many, many more.

We need the big hatchback wings or as I call them, RALLYCROSS WINGS.
EDIT: I also think that if you do race weight reduction that it will strip the car maybe as a feature for forza horizon 5? Also a coswort wrx sti would be nice

1 Like

More paint saves. considering the amount of cars possible in the game. More custom parts for Hot Rods & Customs.

2 Likes

Could you please please please increase the volume on the idle of the cars. Please. I love the sound of the rx7 on idle but I have to crank the volume and blast my ears out while driving. Please and thank you!

Please continue to add Horizon body kits. The Horizon 3 original body kits like the widebody Rx-7 FC and Skyline 2000 GTR were really good and made by someone who must have been very familiar to the aftermarket scene.

Plenty of great new sports cars I hope to see in Horizon 4 like the 2018 BMW M8 and 2018 Aston Martin Vantage would look great with custom bodykits and GT Wings.

Please fix the 1993 Nissan 240sx Rocket Bunny Kit as its missing the GT Wing, I would greatly appreciate this because I am so close to building my dream car in game.

2 Likes

Player Storefront Improvement - Total Download, Like and Use Numbers

This should be a simple one. With the user storefront returning, please consider adding the combined shared content download, like and use numbers on the storefront screen. There is a large number of players that like to be able to track their progress between the painter and tuner levels in the games which is determined by combined downloads, likes and uses of shared content. The only number total that was shown anywhere in the game in FH3 was total downloads. Any users that wanted a true tracking of progress had to manually pull up each individual tune or paint to see the number of likes and uses and then add them all up manually on a spreadsheet outside the game. And trust me, there are plenty of users who do this. It is a tedious and time-consuming process for something that could be easily seen on the user storefront.

3 Likes

Things that really bugged me in FH3. ( don’t know if it was mantioned before)

  1. Length of rewinds was not changable - e.g. I nailed one corner, but wrecked the seconed and the rewind puts me before the first one. So I have to do it all over again. This could be fixed by implementing custom lenght. Like as long you hold button, the more distance you rewind. This could be limited by distance or time that was rewind.

  2. Fixed start position in solo mode. Starting race always from 8th position is boring. You could randomise it.

  3. Mesh deformation after crash would be nice. Probably it’s too late to add it, but anyway it’s a cool feature.

  4. Creating your own race track - like selecting points on the map where would checkpoint be.

  5. If you get the main prize in wheelspin, then in the few next ones you mostly get the lowest prize of all. Make it as true random as it can get.

  6. I forgot about one thing, it would be nice to have option to cash in skill points by pressing a button.

  7. If there will be teams ( or squads, dunno what’s the name) again, let their AI be different than other drivatars. So they actually help you instead of smashing out of the way.

Keep up the good work. Cheers!

It would be nice if each course also includes a reverse course option.

3 Likes

Ok after the final livestream, there’s nothing else to do than wait for the great release of Forza Horizon 4… but this is the last thing I will desire to be improved or enhanced in while!

1.- First, the Gear Ratios, as far I noticed some cars still have very short gears, which led to hit and crash redline at even the final gear… which seems kind of impossible, of course
the car used was a Rally Cross car which really have short gears, but the last one should kind of be longer to avoid this situation the possible it can, also of several cars like
Classic Muscles, Rods, Track toys, and even some Hyper cars. Just a little tune to final gear would be great in this cars so you don’t have to un-hold or left the throttle acceleration.

2.- Second, the PI Index, something that is much better of Forza Horizon to Forza Motorsport its that it shows more accurate Index to each car, but the actual performance of car in-game
its actually more accurate on Forza Motorsport, for example on Drags, In FH3 even using cars of same class (like A) some cars separate from another by very long distances, in FM7 drags,
cars are most of the times near each other besides one being on a low class (A vs S1)… that should be considered on FH4 to have more real-like races, drags, or fair comparisons.

3.- Third, this is actually like my previous comment, but another important aspect, there should be more focus on Stock cars for those who don’t want their cars always upgraded, or faked!
like and RWD vs AWD drag, most of the times the RWD will left behind the AWD by miles even if they are of same level, and sometimes RWD cars have similar acceleration like AWDs,
there should be dedication for this kind of cars to have an actual performance similar like it would be on real-life, also separate them from tuned ones while online, own category.

4.- Four, just to end… There should be restriction to some kind of cars when playing Online, or even Solo. An example if your going an Off-road event that its just set on Mixed surface or dirt
there should be applicable for only off-road Trucks, Rally Cross, or Buggies cars only and not Street or normal cars here, then when doing and Midnight Event, the recommendable options
only should be for Street cars, JDMs, Muscles, and when doing a Large race, use only GTs, Sport and Hyper cars! Also some vehicles should only recommendable in certain seasons.

Also varied multiplayer modes like: Destructible Environment mode, where you have smash the highest amount of stuff to score, or Smash Bonus Boards mode, to smash bonus board
across the map to score. So in that way you could have a main reason to drive a Giant Hummer or use an Mini Cooper to access places where its not necessary to go fast all time!

That’s it, I’m just waiting this Incredible game to play it on Xbox One X… Just share this small feedback to you to consider to the best game of 2018! Thanks PG!

id love to see some of the other side of racing, fast luxury cars are great but some times you just want to drift round an urban area with an over the top decked out car with underglow
i’d like to see underglow and some more varied visual customization

1 Like

I’m hoping for more realistic aerodynamic physics instead of having aerodynamics for show like active aero for example, please give them a purpose. I wish for us to be able to deploy DRS on our own to reduce drag but like in real life make it so we can’t turn with it and the car be a bit twitchy under braking if you try to turn or brake with DRS deployed. There’s plenty of unused buttons atm but a good button for DRS might be to hold down or click LS. This would give new opportunities for tuners and lap time drivers so you can max your aero and have a option to reduce it on the straights like in real life and improve your times and improve the versatility of tunes.

Simple one that I’ve requested for years. KM/H and Horsepower, No one uses kilowatts.

No one uses horsepower

KW is far more efficient and all of Australia uses it!

Don’t make the ghost part of the game divided by each class again. Literally nobody understood how that worked. In the beginning there was good ghost racing in H3 than they changed it to each class separate and it was dead. Nobody would choose the any class option and it became basically S1 only if you could even find that. It was too many options for ghost which is pretty fringe in Horizon anyway.

As above, I believe it’s time we got an overhaul on the Forza visual customisation, it has remained largely unchanged since I started playing in Forza 3.

It’s time to add more options, the wide body’s and few extra wheel choices were nice, but nothing drastically different.

I think it’s time we saw more options for wheels, and adjustable track width(ie; change the wheel offsets to bring them further out from the car, not just make them wider)

Neon lights, more aftermarket bumpers, bonnets,boot lids etc

Big Country Labs wings for all cars, the Hoonigan Twerkstallion that has featured in the past was missing this wing even though in real life it is on the car

Maybe paintable roll cages, proper racing seats etc

I feel like I’m just scratching the surface, and I am highly doubtful it will happen, but if these things were to happen no one would bother buying “Need for
Speed” or any other racing game for that matter

Turn10, please if you’re reading, go play the newest “Need for speed” to get an
Idea of what I mean!

2 Likes