August Release Notes
The August Update for Forza Motorsport 7 is one of largest updates for Forza Motorsport 7 since the game launched. In addition to a host of improvements and bug fixes (see below) we’ve added some important new features to the game, including:
• We’ve updated Track Limits for all ribbons in the game. In addition, players can use our new illuminated track limits feature, which can be toggled via the HUD menu.
• Time Attack Mode is here! We’ve added dedicated leaderboards for all classes across all ribbons. You can find Time Attack leaderboards in the Rivals section of the game.
• Lots of drift features arrive in August, including new drift suspension upgrades, a new drift scoring model, and more.
• Our August Spotlight car is the 1989 Aston Martin #18 Aston Martin AMR1.
For the full rundown of features in the August update, check out our announcement story. Here’s a look at additional fixes and improvements arriving with this update.
GENERAL
- Fixed an issue where car place number overlaps given UI frame in Chinese and Japanese versions of the game.
- Fixed truncated car descriptions in Arabic version of the game.
- Fixed an issue where warning pop-up is empty when exiting the livery editor without saving the livery.
- Fixed an issue where E-class filter would show in pre-race lobby, even if player does not own any E-class cars.
- Fixed an issue with the High Speed Chase Showcase event, where the 3-2-1 countdown would not display.
- Fixed an issue where, when racing at Prague Full Circuit Reverse, with 3 laps and 1 Quickstop, some AI cars will enter the pits before starting Lap 1 and will not receive credit for that 1 Quick Stop.
- Fixed an issue where players could not delete messaged under the “News” tab in Message Center.
- Replaced “Coming Soon” tag with “Offline” for #ForzaRC and #Forzathon menu tabs, when playing in an offline state.
- Fixed an issue with the “Tires, Misc.” Telemetry screen only reflecting positive camber.
- Fixed a Telemetry issue where steering angle would not be reflected on gauge when turning left.
- Removed small blue box that appeared in lower half of screen when in Forzavista.
- Entering a Rivals event from the Message Center and then backing out will now send you back to the Message Center.
- Fixed an issue in Free Play where, after homologating a car via the Go to Race option, the player would encounter a “rules change” prompt after homologating a car via the “Go to Race” tile.
- Fixed an issue where in race Telemetry Tire Temp screen, the right-side tires have their temperatures transposed.
MULTIPLAYER
- Removed faint gray lines that appeared around FM logo on the Spectate loading screen in 4K.
- Added Spectate Ticker for Multi-Class racing types.
- Fixed an issue where Spectate UI elements would linger longer than necessary after MP race ends.
- Fixed an issue where Spectate Telemetry does not always display the tire temperature in degrees.
- Fixed an issue where cars of players who dropped from a race are still part of race replays, albeit invisible.
- Changed text color for slower lap times in Spectate Ticker from red to orange to improve visibility.
- Fixed an issue where players who leave a MP match will have their Driver Gear in the Spectate Ticker with the Driver Gear of another player still in the race.
- Fixed an issue in Multiplayer Spectate Race Stats screen, where the timer on the Leader section would not update when switching between drivers.
- Multiplayer Spectate Ticker will update at intervals to reflect race order when there are less than four racers or less in a lobby (and the Ticker does not scroll).
- Multiplayer Spectate Ticker will transition/scroll even if race position changes occur.
- Fixed an issue where leader telemetry did not populate in race stats screens across all game modes.
- Fixed an issue where players could tune car in “Stock” lobbies but would be removed from their car and have to pick a new one.
- Fixed an issue where, when loading into a race as a Spectator, the Race Telemetry information would appear before the race itself.
- Players will now shuffle between class buckets in ABCS/Multiclass lobbies.
- Fixed an issue where player is stuck behind starting line at the start of the race and unable to move vehicle when they enter Test Drive.
- Fixed an issue where, when entering a multiclass race in spectate mode during mid-race, some cars would appear to be using their hand-brake at all times.
- Fixed an issue where players could change the maximum number of Drivatars in the public ABCS hopper (but could not submit changes).
- Fixed an issue in a private multiplayer lobby, spectating a player who enters Test Drive after the race begins result in a black screen.
- In all Tag variants, players who remain motionless during the first 30 seconds of the match will now be assumed AFK and kicked from the lobby for in activity.
- Spec Events in Leagues and public hoppers will no longer allow cars with non-stock tuning.
CARS
- Corrected the camera position for the 1991 Hoonigan Rauh-Welt Begriff Porsche 911 Turbo in wheel-less cockpit view.
- Fixed an issue with the driveline spring in the 2016 Bentley Bentayga which would cause it to continuously shift between 1st and 2nd gear when going uphill on certain tracks.
- Fixed an issue where the steering wheel appears when a car is ghosted while driving in wheel-less cockpit view.
- Fixed an issue where accent color for the stripe on the 1973 Porsche 911 Carrera RS would not change.
- Fixed an issue where the thumbnail for the 2016 Bentley Bentayga did not match the car.
- Fixed an issue where when players go to upgrade the front tire width for the 1980 Porsche 924 Carrera GTS, they would see multiple options for 205/55R16 and multiple options for 305/35R16 when upgrading rear tire width.
- Fixed camera position in wheel-less cockpit view for the 2003 Hoonigan Holden Commodore Ute.
- Corrected name of 1998 Porsche 911 GT1 Strassenversion in Car Collector screen.
- Fixed an issue where stock drift suspension was giving cars too low of a ride height.