FM Featured Events & Cars Overview | Jan. 31 - Feb. 7 2024

FM Featured Events & Cars Overview | Jan. 31 - Feb. 7, 2024

This is the third week of Update 4 content.

CARS

Note that Reward cars are only available to collect by the event deadline; they are not available from Buy Cars. Spotlight cars are briefly discounted but permanently added to Buy Cars.

  • The 2017 Alfa Romeo Giulia Quadrifoglio is this week’s Spotlight addition to the Buy Cars menu, offering a 30% price discount through February 7.
  • The 1988 Lamborghini Countach LP5000 QV is also discounted 15% for VIPs through February 14.
  • The 2022 Aston Martin Valkyrie AMR Pro is this week’s Car Pass DLC addition to Buy Cars.
  • The 1965 Alfa Romeo Giulia Sprint GTA Stradale is available as a Reward car for completing the Open Tour in Career any time by February 14.
  • The 2010 Lamborghini Murciélago LP 670-4 SV will be available as a Reward car in February for completing the four weekly series in the Italian Challengers Tour in Career.


RIVALS

The Spotlight event is open through Thursday, February 8, 2024 1:00 AM

Menu Event Car Track Conditions
Featured Logitech McLaren G Challenge: Stage #3 2015 McLaren P1 GTR Grand Oak National 12:00pm, Clear
Featured Featured Track - Daytona 1990 Mercury #15 Whistler Radar Cougar XR-7 Daytona Tri-Oval 5:00pm, Partly Cloudy
Featured Spotlight - AR Giulia '17 2017 Alfa Romeo Giulia Quadrifoglio Mid-Ohio Short 6:45am, Cloudy
VIP (DLC) Titanic Tuner 2019 SUBARU STI S209 Forza Edition Road America East 6:00pm, Overcast Dry


CAREER

BUILDERS CUP - OPEN CLASS TOUR

These events can be completed any time by Thursday, February 15, 2024 1:00 AM

Series Car Restriction
C Class Max 500 PI
B Class Max 600 PI
A Class Max 700 PI
S Class Max 800 PI
Reward Showcase Alfa Romeo Giulia Sprint GTA Stradale

FEATURED - ITALIAN CHALLENGES TOUR


The Alfa Performance series is now open. The following series open each week and are available through Friday, March 1, 2024 1:00 AM

Series Spotlight Car
All-Wheel Driven Lancia Delta HF Integrale EVO (Starts Thursday, January 18, 2024 1:00 AM)
Roadster Renaissance Abarth 124 Spider (Starts Thursday, January 25, 2024 1:00 AM)
Alfa Performance Alfa Romeo Giulia Quadrifoglio (Starts Thursday, February 1, 2024 1:00 AM)
Prancing Power Ferrari 430 Scuderia (Starts Thursday, February 8, 2024 1:00 AM)
Reward Showcase Lamborghini Murciélago LP 670-4 SV (Starts Thursday, February 8, 2024 1:00 AM)


FEATURED MULTIPLAYER

The Forza Touring Car Series and Forza GT Series are permanently available. The Formula Mazda Series will be available all four weeks during this update. The Spotlight Series and Class Series events are open through Thursday, February 8, 2024 1:00 AM

Menu Event Car Restriction Length
Spec Events VW Golf GTI Spec Series Spec VW GTI Mk1 '83 Short
Spec Events Formula Mazda Series Formula Mazda Medium
Spec Events Forza Touring Car Series Forza Touring Cars Medium
Spec Events Forza GT Series Forza GT Short
Open Events Spotlight Series 2017 Alfa Romeo Giulia '17 - Max 700 PI Short
Open Events R Class Series Max PI 900 Short
Open Events E Class Series Max PI 300 Short

VW Golf GTI Spec Series
The iconic VW Golf GTI gave birth to the Hot Hatch revolution more than 4 decades ago, delivering high performance motoring on a budget.



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The Featured spotlight track choice was very bad, most people are cutting the track.

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The initial physics model seemed to slow cars down that cut the corners or otherwise went off track. It seems recently the physics model doesn’t slow cars as much or not at all if you hit the grass. I bet the top runners cried out loud and T10 listened to them. So the physics model got changed to stop cars from losing speed in the grass and corners. If people want it to. E more sim.like then it should punish drivers for going off track and cutting corners not reward them.

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Did they really change the grip on the grass? If so - I see it as a good thing. It was very annoying when the grass sucked you in and threw you off the track basically if you dropped 2 tires outside of tarmac.

So you want a true arcade game not anything close to a sim or a simcade?

It’s already a simcade, and Forza isn’t supposed to be a sim.
It’s more about to go more on an arcade or sim way

It isn’t a simcade, it’s an advanced arcade-sim.

So a simcade, but who tend more to arcade from your view.
I mean, what you call “an advanced arcade sim” that’s actually a part of “what is a simcade”

To be a sim of sorts,

it needs tire modeling that works, FM doesn’t.

It needs off track physics that actually slow the car, consistently from track to track and through cutting corners, FM doesn’t.

Tuning physics that models (at least closely) real world tuning, FM doesn’t.

Handling physics that doesn’t wobble wobble with most of the stock vehicle setups, FM doesn’t.

Handling physics that more closely match the handling characteristics of the actual cars, FM doesn’t.

I could go on and on. Compared to a real sim Forza is cartoonish at best. Compared to FH it is more sim like. Compared to NFS it is more sim like. But that in and of itself doesn’t make it a simcade. At least as far as I care to admit. That’s my story and I’m sticking to it. If people don’t like I ok with that. Anyone can call it anything they want, it won’t change my opinion.

It’s an advanced arcade game with sim like qualities, an arcadsim.

No, I just don’t want the game to feel like GTA V where AI traffic turns into your lane on purpose. That’s how the grass feels in FM, like a cheap “gotcha” from the devs. I’m not saying it should be full grip or forgiving, but it shouldn’t suck you in so hard, especially in a game where you are 100% likely to get punted off the track. In ACC if you catch grass you can still save your car and continue racing. In FM you get sucked in and lose like 20 seconds from a minor mistake or whenever someone decides to push you off.

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I hope they sort out that Daytona exit and the punishments soon.

In my case, I also have a constant drop in FPS and I have no car sounds.