FH5 Rally Adventure expansion now available

I don’t even think GTA 5 had an actual extension to the main map, just “additions” to the main map (locations, “jobs” or quests).

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They were either online exclusive or added in the XB1/PS4 version, and the latter is honestly stretching it when the only new location I can remember is a small mine with 1 single path that wasn’t enterable in the 360/PS3 versions, it’s only there as part of 1 of the side missions that were added in the XB1/PS4 too, 99% probably never go back after finding the one and only thing inside.

Other than minor things the SP map will have been the exact same for 10 years in a few months time.

One more dev-side reason for not extending the main map is the download size. A significant map update like this would require the entire main map to be re-downloaded, for every single player/owner of the game.

The map alone is the single biggest asset in the game and I wouldn’t be surprised if it easily shoots last 20, even 30gb for a download.

Forcing such a large download on millions of players, many of which may have slow or metered internet connections, is not ideal when the alternative is a smaller download of a separate environment.

For DiRT Rally 2.0 every patch was 10+ GB as locations/tracks got added or fixed, and despite the game improving as a whole the frequency and size of the downloads was a common bugbear from the community.

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Generally dlcs are planned before a game even releases as it often takes as much as a year or sometimes more to plan and implement a successful addition to a game. So i can almost assure you that both hotwheels and rally adventure were in the developers knowledge as they were building the base map

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Even having the dlc separated there were still myriads of bugs added with the hotwheels dlc to the main map, albeit i will admit the likelihood of more bugs being introduced does increase with altering the code for the main groundwork for the game rather than building exterior the games basework. But grand theft auto v changes its base map almost yearly in one way or another. Pgg probably just doesnt want to use their qc division… Or monkeys with typewriters… Or whatever they use (dont use) for qc

This is, in my opinion, the best argument for not adding to the map but rather having a separate area. Everytime there is an update i see people whining on facebook groups about the size of the update and its only like 4 or 5 gb. I could only imagine if it was 20 or 30 what the feed would look like. Yikes!
It makes a lot of sense, if you want this than you can download it and have it but if you dont have want or need for it than there is no point sacrificing your units space for something you simply wont us

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GTA V’s map doesn’t change at all, which I did already say about further up.

Rally Adventure Career

  1. Choose your team
  2. Achieve Rank 8 and win 8 races to unlock the Ambassador race
  3. Win all 3 Ambassador races to unlock the Horizon Badlands Goliath
  4. Conquer the Goliath to claim the 2022 Ford F-150 Lightning

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When they added in the casino they changed some of the roads around that area. Apart from that there has been a few small buildings added and stuff like that but that would be considered as more relatable to ‘evolving world’ than an actual world changing event as they dont significantly impact their environment. The casino is the only thing i can think of that did in fact change the environment around it

On a scale of 1 to 3 (10 being the highest), how difficult do you all think this new career mode will be?

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Ummm… minus 4 ? :wink:

EDIT : Wait. Can I change that ? I forgot to factor possible rammers and griefers and server disconnects and bugs and… :wink:

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Three teams eh ? I’m curious, will we be able to replay the whole thing for each of the 3 teams ? Or will that be totally pointless ?

OH ! Wait, never mind, re-read it and get it. Have to do all three teams to unlock all three ambassador races to unlock Goliath. OK.

So, bit of a misnomer calling them teams and ambassadors then, or maybe that’s just me, grokking this English thing is tough :wink: They couldn’t just call them, I dunno… races, tours, stages, etc. Oh look, I’m on Team Raptors, no now I’m Team Grit, how boring, I know, I’ll race for Team Raptors ! YAY ! I’m the Ambassador of ALL Teams ! Um, so, who am I racing against ?

Sigh (and yes, I’m just adding to this one comment for now, keeping all the negative vibes and clutter contained :wink: ) and I suppose said Team events etc. will require a binge of FOMO induced chores just like the HW ranking did so I won’t be able to stretch and enjoy the expansion at my own pace :expressionless:

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Will the team owners regale us with their trademarked inane babble while we progress?
Will Alejandra tell us how proud Papa Fernando would be of us and how much dirt meant to her ever since she was a child playing in a sandbox?

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Will Rami be our copilot?

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You’re just hoping someone will… ok… sure… :wink:

God is MY co-pilot. Jesus (that’s pronounced Hey Zeus) take the wheel !

No offense intended but no doubt taken by some. Sorry.

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So complete the races to unlock more races then complete all the races to unlock the last longest race… Why does this sound familiar. Oh, right, thats how every campaign has played thus far.
… Why are they trying to pretend like this is new and special to the series… The only real addition is theyve added progress bars to record such actions

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That’s for GTAO only, the SP of GTA V still has nothing there.

Nearly every improvement that game has had since 2015/16 has been GTAO exclusive.

I give PG/MS plenty of flak but trust me FH fans have never been given a big fat middle finger anywhere near as large as the one Rockstar/T2 has given many long time GTA fans with the entire focus shifting to the online in a franchise that was made + grew entirely because of SP experiences along with Rockstar as a company.

Among many other franchises Midnight Club is gone because of that thing, which would have been the most likely series to give some competition to FH.

Though part of the blame there lies with it’s players, I’ve put thousands of hours into GTA V over the years and still can not understand how a car culture exists within it, those physics, vehicles just being blatant ripoffs of real cars/2 ripoffs fused together with mostly terrible + weak engine sounds or just being plain stupid vehicles, if an actual racing game released using just those elements of GTAO I think it would get ripped to shreds.

We think a lot of people put their blinkers for FH but it’s got nothing on the power of a Rockstar/GTA logo.

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Nice to see that “playing your own way” is once again a myth. “Oh, don’t worry, you won’t have to play on dirt if you don’t want to!” Cue Tyler, the Creator.

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I think, maybe, we all misunderstood the whole “playing your own way” intent. Like, yes, we can play our own way, if we don’t mind missing out on stuff, like the final reward of the Lightning in this case. It’s our “choice” right ? Hey we could even “play our own way” and not play their “games” at… all… hmm… :zap: :bulb: umm… oh oh…

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Yeah, have to admit, that was rather misleading & somewhat disappointing when you realize this seems to boil down to the baseline for execution of content: forced engagement.

I honestly thought what I heard in the stream was to the effect of: “you choose how to play, complete the series with the team of your choice, conquer the Goliath for the car reward, then if you choose, you can go back & drive for the other teams on different circuits.”

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