FH5 Gameplay and Customization Suggestions

Engine Tuning: The ability to properly tweak a car’s power output by modifying things like air/fuel trims and boost pressure. Could be limited to the grade of upgrade parts installed on a vehicle, with a fully race-prepped engine being capable of much higher figures than a stock or lightly upgraded engine.

Eventlab Additions: The ability to choose a custom start location and grid formation, the ability to set or tweak AI vehicles individually, and some sort of driving line generator for players who can’t map out good lines on their own, rolling starts.

Expanded Customization: More bodykit and widebody options from different companies, fully customizable aero parts, like splitters, diffusers, and rear wings, more wheel options, interior customization (at least include OEM interior options and colors), fully adjustable wheel offset.

Player-created Bodykits: The ability for players to sculpt and mold unbranded parts to their liking (like Need For Speed: Carbon’s autosculpt feature).

2 Likes

PLEASE ADD BEARDS #forza-news-events more voices cloths everything lol but beards

Welcome to r/forza. Loyalty is everything, and everything is nothing. Your suggestions have been noted.

Features, as auto-detected in the post, are available in third party titles such as Asseto Corsa, Project Cars 2/3, iRacing, DiRT Rally, etc. We will certainly look into your suggestions, but judging by how the same has been suggested for more than a decade, we cannot guarantee any will be implemented. We apologize for any inconvenience this may lead to.

This is an automated response. Stay tuned to see if your suggestions get thrown out.

Beards