Sounds like it’s recorded in a bathtub or tin can, especially the interior sound.
What did you guys do to the sound in this game? The Scuderia along with many other cars sounded beautiful in older FM games.
Why are the car sounds small, squished and devoid of any feeling of “power”? Has the team been around real cars? They are very very loud… Even while idling.
Also, the physical modelling on this car from the outside is laughable. Looks like they took the model from FM 3 and applied a 4k patch along with some details on it.
@JetPartySalad
The car does not sound true to real life and rather lacks the authenticity while driving causing it to be extremely unrealistic. It is supposed to give the raw sound, with no compression at all.
Here is how it sounds in FM 2023:
Here is how it sounds in real life
Please give a sound update to this car. Hope these helps.
I just released a sound comparison of this car on my channel. It sounded excellent in Forza Motorsport 5 and Forza Motorsport 6. I hope the audio team looks at this
Not impressed with the sound at all. It revs up to nearly 9000 rpm but the game’s sound is quiet, suppressed, far away and just lacks soul, Luke most car sounds in the game.
“far away and lacks soul” - THIS is the problem with most car sounds in the game. It’s just random noise with EQ applied, as if coming from a leaf blower or lawn mower on steroids.
That’s a really good base F430 sound and the thing I really appreciate about GT7 is that they don’t add any fillers, enhancements, or extras which can muddy up or taint perfectly good sounds. They keep it as raw, organic, and natural as possible, which is something can’t say for Forza, sadly. Being an American company, perhaps, they feel the need to glamorous, enhance, and EQ-boost everything but it really robs away from each car’s true character.
We had it really good in the Xbox 360 days - those sounds were downright brilliant, given the hardware back then.