The November 3rd update notes stated that the issue with drivatars driving completely off certain tracks was fixed. I’m still seeing this issue on Road America. I’ve tested the following divisions on unbeatable AI: Forza GT, Lmp1, Indy Car & Forza GP. All of these divisions are still experiencing this issue. It does not matter if I have limit drivatar aggression set to on or off. Forza GT has the least problem with this and then it gets progressively worse in this order: Indy Car, Forza GP & LMP1. The carousel at Road America is where this problem usually happens except with Forza GP, they just run off at random corners. LMP1 is by far the worse. I can race against 12 drivatars, I’ll start at the back of the grid and by the time I reach the carousel 6 or 7 cars will have run off the track there. The next lap I’ll hang back & not pressure the drivatars in front of me & watch them drive off at the carousel. Again, the drivatars are set to unbeatable. It seems the higher powered cars just can’t handle the long sweeping corners. Turn 10 please fix this…I HATE playing multiplayer so drivatars are the only competition I have. Does anyone remember how long it took to get the drivatars sorted out in Forza 6? I don’t recall them being anywhere near this bad.
This issue still isn’t fixed. Still the same problems exactly as stated above.