Distinctly Average Racing League has been going for over in a decade in various forms (we started on FM4, ran 10 seasons - although the origins extend way beyond those championships - there was a hiatus followed by nine seasons on PC2) and now we returning to Forza Motorsport, using the latest game.
We’re always looking for friendly people who may wish to join the series: DARL is as much about the friendships that have formed over the years and catching up with pals as it is the racing. We operate a ‘race when you can’ mantra - after all, real life comes way before online racing, so it’s not a problem at all if you miss the odd week or three.
The first season of rebooted DARL will use the '94 Mazda MX-5 Miata (I can provide details of the full build upon request).
With the exception of endurance races (which are 1hr 15 minute long and feature a mandatory pitstop), the evening will consist of three 15 minute-long (or thereabouts) races.
Unless specified otherwise, the first race will start at 2030 (UK time) on Friday nights and we will not wait for latecomers. As in previous iterations of DARL, we will run ‘unofficial’ practice lobbies before 2030.
If any incidents occur during the races they will be investigated by the stewards at the end of the evening.
Forza Motorsport allows the lobby host to set custom times for sessions. With the exception of endurance races, Race One takes place at noon, Race Two at 4pm and Race Three at 6pm. The start time for endurance races is tbc.
The weather will be set to ‘variable’ for all races and competitors are free to choose their own strategy options. Time progression will be set at x1 speed.
Dynamic track rubber will be applied as follows:
Race One: 0%
Race Two: 25%
Race Three: 50%
Endurance races: 0%
The grid ordering will be set as follows: random for Race One (and endurance races) and then reverse fastest lap for races two and three.
After each race, the top three finishers will be required to add success ballast ahead of the next race occurring. If a driver with success ballast applied finishes in the top three positions, they will be required to go one notch up. If a driver with success ballast finishes outside the top three positions, they will be able to remove it.
For the first race of the evening - and the sole endurance race - the top three drivers according to the championship standings will be required to add success ballast.
Please note that you will need to have a working microphone in order to race. Drivers are also required to switch the proximity arrows on, which reduces the likelihood of incidents occurring.
Full details (including the calendar - the first race evening is scheduled to run on Nov 24 - and points system) are available on our Discord server; should you be interested in hearing more, please let me know and I will invite you to the server.