Attached are screenshots of a few inaccuracies with the car model for the 2022 VW Golf R (MK8)
The front accent line that runs below the hood and through the top of the headlights should always be blue. As modeled, this feature changes with the body color of the car. Additionally, the black trim in the front bumper should all be gloss black, as modeled it looks satin/matte (this has already been reported). Finally, the light bar that runs between the headlights is always on in the game, while in reality this is only illuminated while the headlights are on (I actually prefer it always on though so not bothered by this).
The rear exhaust tips should be oval shaped, similar to what is modeled on the “2021” Golf R (MK7.5). As modeled, they are round. Additionally on the rear end, the lens over the brake lights/turn signals should be clear. As modeled, they are red.
Those are the most significant inaccuracies I’ve found. But a couple more notes:
The rpm readout on the dash in interior view is offset from it’s actual value (this has already been reported in other posts)
It would be cool if interior ambient lights were added in game as seen in the attached image
The black plastic “fender extension” is missing over the rear wheels I don’t have a FH5 screenshot, but here’s a FM one