Cars - Porsche 550A Spyder 1955 - Tuning and balance issues (1850682)

Bump

Would be nice to see an FM update address vehicle physics at some point instead of some of the lesser value bugs and QOL items.

These tuning settings are unrealistic.

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This bug also affects merc 300sl (e class Daytona oval wr) and 300slr.

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Exactly. There are SO MANY issues in the game, but they devote their time to visuals or adding new driver suits.

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This does need adressing, There is 0 point in doing lower class racing anymore due to this car. Why bother spending time building a car tuning it only for someone to re-use the same car as the other 10 people in the lobby?

T10 needs to adress this ASAP cause it’s seriously effecting people’s enjoyment of online hoppers.

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running -0.7 toe should not make a cars top speed faster.

E class is wrecked and pointless to run.
D and C class, about half the tracks can be dominated by the glitch 550.

I submitted a ticket a while back, but nothing has been done..

if it cant be fixed for some reason, ban the car from online racing.
this has been done in earlier forza’s. it can be a hotlap car, and that way the boards wont have to be fixed.. less work for you guys.

but, come on, you’ve known amount this for months, ive even told you when it started, and what settings make it glitch.
this should be the main priority, it needs to be fixed. cosmetic fixes can wait.
its wrecking the game

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Bump. This p550 issue needs addressing, T10.

I know there’ll always be dominant cars but surely not this dominant!?

I drove what I felt near flawless laps in the Kadett.

D class today. P550’s everywhere again.

Surely if you’re a top player you don’t also need a ultra dominant car as well? People, eh?

Personally I’d rather have close battles mid-pack than win every race by 20+ seconds. Had a great battle in my 240SX against a Mini at Silverstone. Think we were 6th and 7th.

I’ll be in B open tomorrow for a few to hopefully bump my safety back to S!

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Bump again.

@ManteoMax Any possibility of getting any information from Turn 10 on their stance with these tuning issues?

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@T10ManteoMax Any chance we can get an update or acknowledgement this is an issue from Turn 10 that will be investigated?

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Hi @STIdarkside_88 . When a bug gets the "Bug-logged " tag, it means that the developers are aware of this bug and investigating for a fix.

Just like what another guy said.

Ban it. No meta cars allowed.

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It’s been bug-logged for For months on end now still without any statement. Turn 10, Will this issue be addressed?

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who decides what a meta car is?

Whatever wins is “meta.” :man_shrugging:

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Then it will be replaced by another “meta.”
Ban the next “meta” & it will be replaced by another after that.
It needs to be rebalanced, not banned & replaced.

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Exactly.

Thanks for the heads up, but this thread 6+ months old and nothing has been done still.

It’s sad to see the hardcore fanbase for this franchise diminish over the years as the most crucial aspects of the game never get properly addressed.

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No cars should be banned. The root cause, these unrealistic tuning settings and their vehicle physics need to be addressed.

Rebalancing the PI and or stats of the 550 could come afterwards if still required.

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It’s the most effective tactic available, so whatever car gives you the best chance of victory can be considered the meta. If said car is banned, another will take its place as the new optimal strategy.

The Porsche 550 shouldn’t be banned, it should be fixed. Something with the tuning setups causes the car to behave in highly unusual ways, and that should be addressed regardless of how competitive the car is. Even if it was the slowest car in its class that doesn’t stop the car from being “broken” as it is right now.

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There are a number of cars that are broken in the same way. It’s a suspension geometry bug that is the root cause. I can understand it may be a difficult bug to fix, but its been some time now, and bar a bug log T10 have yet to address the issue.
As usual, its all cricket’s.

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