What’s everyone else’s opinion on the track selection for this event? Personally, I think it’s ridiculous:
Race 1: Rd America, where the drivatards get a reduculous boost on the straights due to higher difficulty levels simply translating to more straight line speed.
Race 2: VIR, honestly, someone at T10 thought that track would suit 24 F1 cars…
Race 3: Bathurst… Honestly. I actually lapped 1 drivatard on lap 2.
Race 4: Suzuka, yay. Actual GP track. Awesome.
Race 5: Spa, in the wet. Great track.
Race 6: Nordshlipperlyshlyfe…full…in the rain…
What’s the point in having GP tracks in the game, if they’re not utilised at the proper time?
Like in a GP car?
Unless it’s a random selection, then I take my vent back.
I did this event on new racer and still struggled. at least its done now and I don’t have to touch it again, I can go back to using the f1 car for what its meant to be used for.
Did this pre-bug fixes(PC) and it was not pretty. Bathurst was the worst had about half a road and hardly saw a wall the entire race. As above I changed it to new racer or one of the lowest settings because the payout is not the greatest anyway and it does not stop you completing the section in order to get the cars/prizes. Was glad to see the back of it tbh.
It honestly makes no sense why T10 chose those non-F1 tracks to highly the 2017 F1 car in Careers when there’s more than 6 current F1 tracks in the game…
That would be a nice event if you include Spa, Hockenheim and Suzuka for the modern F1 (9 races in the series) and how about choosing 6 or 7 of the below for the historic series:
Brands Hatch
Indianapolis Motor Speedway F1 circuit
Le Mans
Lime Rock
Long Beach
Nordschleife
Sebring
Silverstone
Spa-Francorchamps
Watkins Glen
There’s a complete disconnect with T10 and what’s actually in the game. They did the same thing with FM6. That game featured Monza but that track NEVER made it into the X class hopper rotation. Instead top gear test track and night races were shoved down our throats (talking x class only). Whoever is in charge of track selection And rotation is either ignorant or just doesn’t care. My worst fear is that it’s both.
Road to America is alongside Sering my most hated track because of that crappy HP boost the AI gets. It’s unbelievable that T10 resorted to this kind of cheat in a 2017 game. I tone down the tards difficulty to expert to even have a chance.
Nürburgring stays my favourite track. It’s an absolute blast especially with an F1 (2017 or classic). But yeah, I kinda was bemused by the tracks choice for Formula GP.
Hopefully we’ll get Monaco, Estoril and the old Hockenheim.
I haven’t done the modern F-1 Championship yet and to hear the F-1 tracks and track order I’m kinda disappointed. I noticed with the IndyCar Championship they had the all the correct tracks in the order they appeared in 2016 and 2017.
The terrible AI and the lack of any racing etiquette
A car that shook the camera the entire time
The terrible AI
The car that, if you have so much as a millimeter of tire on the grass, it becomes a Slip 'n Slide
The terrible AI
The first and only event I actually had to turn the difficulty down on. I didn’t mind the career in this Forza, but this event? I didn’t just despise it. I hated it.
Worst event in the game. The car is a twitch fest and handles absolutely nothing like cars in other games featuring F1 vehicles. Absolutely hideous to drive. The track selection is an absolute joke, and done by someone with no idea of what they were selecting. The AI makes every single race like Spa 98 (google the start crash).
I find the AI is way too easy and predictable even on unbeatable. At the start of the race 4th - wherever you are placed on the grid accelerate for a second and then completely let off the accelerator while 1st-3rd speed off with artificial speed. Throughout the race the AI slow down on the straights in groups of 4 or more for no reason. When you lap them somehow they’re now able speed by you just for the purpose of unlapping themselves.