Car divisions need BOP(balance of performance) in private multiplayer like they have in Featured Multiplayer. They were balanced to a degree in FM7 using the PI system, but it would be nice to have the BOP that is used in Featured Multiplayer to be used in Private Multiplayer.
Right now, the only way to “balance” divisions in multiplayer is up the host using PI and then having to make separate groups just for each car that can be tedious and confusing to those joining the private lobby.