CAR DIVISION BOP IN PRIVATE MULTIPLAYER

Car divisions need BOP(balance of performance) in private multiplayer like they have in Featured Multiplayer. They were balanced to a degree in FM7 using the PI system, but it would be nice to have the BOP that is used in Featured Multiplayer to be used in Private Multiplayer.

Right now, the only way to “balance” divisions in multiplayer is up the host using PI and then having to make separate groups just for each car that can be tedious and confusing to those joining the private lobby.

Voted :+1:

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I voted :slightly_smiling_face:

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Bumping and voting.

Now that we have a Tyre Wear multiplier, I have ideas for a number of special events with my small community.

Unfortunately any involving Forza GT would require a lot of performance balancing, and I would rather have an option that applies Spec Series balancing to all cars.

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