Chapter 3 of the weekly Forzathon challenge is “take your buggy to the beach and win a Cross Country Series event at the Castle Cross Country Circuit”. That circuit is limited to only extreme offroad vehicles; no buggies. Am I missing something obvious or is this yet another demonstration of Forza Horizon 4’s lack of quality control? Are interns in charge of the game these days?
I had no idea a blueprint could be swapped in for a named course challenge. I’ll do that, thanks.
With that said, I find it hard to believe the Horizon 4 team intended that as an answer. The quality and support have gone down the toilet. I’m guessing they want the known issues list to keep growing because they print and use it as toilet paper.
The blurb says that you need to “complete AN event at the…” rather than “complete the event”. Generally any weekly Forzathon challenge has the same thing…hence why if you go to the Blueprint area of the menu, you will find thousands of 0.1-0.5 mile tracks for Forzathon
That’s (unsurprisingly) very poorly worded. If they want to name something as an example, they could write “…win a Cross Country Series event like the Castle Cross Country Circuit”. Plus, if they’re going to provide a named example, they should name one that can actually serve as a working example! This has revealed to me a new level of incompetence on their part.
It couldn’t be more clear and straightforward; complete X at the Castle Cross Country Circuit. You get in the required vehicle, you go to the location, and you create whatever ding-dong rodeo race you need and then you win it.
They werent telling you to race a specific race, theyre telling you to win a race at a particular circuit. The castle xc circuit is a location. A place where races/events are held. For example you might go to that castle circuit and race a S1 Buggy/Autumn cross country circuit event called “Briga-dune Buggy” but when I go to same location, I’ll run a D500 Buggy/Winter cross country circuit event called “My God, Why Me in D500 Snow?” Two different racing events, but at the same circuit location.
The buggy forazthon part 3 requirement is to win an event, any event (create your own or choose from the billions of pre-made events) at the Castle circuit (in your buggy of choice).
Critical thinking skills that were taught in grade school come in handy through life. This is one of those moments. Don’t see an event that has buggies? Notice that you can creat an event where it includes buggies? Hmm.
This is probably one of the more ridiculous threads I’ve seen in some time. While I can appreciate the desire to call PG out on something they totally dropped the ball on, this isn’t one of those things. It just isn’t.
First, this isn’t a bug. There’s no software or programming error, nothing is ‘broken.’ Second, the direction given is plain, concise, and grammatically correct. Take this, go there, and do that. Third, the direction given is ‘functioning’ as intended; that it wasn’t crystal clear to you and took this long for you to understand it is your problem. Yeah, so, blueprints…did you happen to notice that the direction given didn’t say anything about blueprints? That you can customize blueprints to create your own thing once you’re there in no way changes the meaning or intent of the direction given. Jerry-rig them all you like, but you still have use a buggy, you still have to win the race, and it has to be an event generated from the Castle Cross Country Circuit at Bamburgh Castle.
So to answer your original question, yes, you’re missing something obvious. And let’s cut the , shall we? This ‘concern’ for how new players/players unfamiliar with racing would perceive the instructions is disingenuous rubbish; YOU didn’t understand (“oh, I had no idea…blueprints…blah blah blah”). You should’ve just taken it with grace and said “Oh, I understand now, thanks everybody” and moved along. Much ado about nothing. You should change the [BUG] nonsense in your title; there’s no bug here. [USER ERROR] would be much more appropriate.
Aqua, aqua, aqua. Yes, I know what a circuit is; thanks for clearing that up. But it’s still a location. Being a “thing” and a “place” isn’t mutually exclusive; something can be both. And yes, I’ve seen blueprints like your straight line before; personally, that’s just way too lazy for me. I didn’t spend all that time learning how to tune and race so I could BS my way through everything racing three-foot straight lines. To each his or her own, but that sort of thing annihilates the spirit of the game for me. And in my first reply, I already acknowledged that he can create whatever ding-dong rodeo race he needed, he just has to win it (in a buggy).
But anyway, be it three feet, three laps or 300 miles straight ahead or curved-wurvey, it matters not as the direction given is not “to win a circuit race at the castle circuit,” it’s (in your buggy) “to win a Cross Country Series event at the Castle Cross Country Circuit” (the key operative words being “event” and “at”). The “event” can be a rush/sprint or a circuit, either one. The only requirement, however, is that it’s a cross country series event, and that it starts “at” the Castle Cross Country Circuit. And being that “event” is open-ended, no meaning of any words or definition is changed. “At” denotes subject location. I can’t believe I had to type all that out.
Agreed, though I would go a step further and suggest it doesn’t even require critical thinking. Take this, go there, and do that. It’s absurd this thread even exists.
The defaults are defaults, preset to each location’s type, which is most appropriate. If the default events were all mis-matched, not having any resemblance to the respective location’s characteristics, “new” and/or inexperienced players might have a harder time getting to know what to expect when the game serves up a specific race type, be it solo or online. That’s why type is baked into the name, why races are tagged, and have color-coded icons. To general users that may all be simply stylistic, but it’s those coded/defining characteristics that the game is built on with blueprints offering variation. The exception makes the rule, so to speak. Otherwise, if no effort was made at “conditioning” green players on what to expect, we’d all drown in a deluge of threads full of tears made by rookie players trying to race everything off-road with nothing but Extreme Track Toys.
Respectfully, I understand where you’re going re: parenthesis, but that’s unnecessary as events are already tagged thanks to each locations waypoint being preset to a specific type. Yes, with custom blueprints allow you to create events that conflict with their respective waypoint type preset, but the event poster will still have a tag matching the waypoint regardless what you create. And again, the game isn’t built around custom blueprints, rather its the other way around.
You can argue as much as you want but grammatically a circuit isn’t a location. So this is a gematrical error in the game, and generally grammatical errors in games are fixed just like bugs are fixed.
I do follow. My point is that none of this is intuitive or self-evident without explanations that are never provided at any point in this game. It assumes people who know nothing about actual racing will understand the circuit is purely a location.
A circuit is not a location it basically means a circle. The game means from that start point, but it is a bit confusing. The blueprint I did was a straight line, no longer a circle, and therefore no longer the Castle Circuit. The words therefore in the description have changed.
The problem I see it is that they baked the default discipline for each event location into its name. At the time it seemed a good idea – the name tells you exactly what to expect in the event – but with blueprints it no longer matches. There’s more than one event available, and across different disciplines and track layouts.
At the Castle Cross Country Circuit location, with blueprints you can get into a Road Sprint Race if you want, making the name feel off. It would have been more logical if the locations were given general names with the default discipline in parenthesis, such as Bamburgh Castle (Cross Country Circuit). What’s in parenthesis could then be changed to whatever the discipline and layout any blueprint is.
In this case, it would have meant the description for the challenge would be something like “Win a Cross Country Circuit event at Bamburgh Castle.” You’d still have to pick a blueprinted event, but it wouldn’t be as ingrained that the default event is the one thing that location was set up for.
I literally make a blueprint for any forzathon daily or weekly race I need to win. Then I have another race I can co op challenge people and it levels me up quicker. The 70’s Porsche Carrera rally was my favourite so far. I did this challenge without thinking but can see how it caught some people off guard
Give it a rest, create blueprint and done, game is falling apart and this is such a problem. Not to mention we already had such forzathons events (as my blueprint was created for just such one).
Or do we need instructions like not to use microwave to dry your pets or even worse? A bit of common sense people, please.