FM7’s update release will be approximately 10 a.m. (as usual) Pacific Time. Release worldwide is the same time, adjusted for your local time zone.
Yep, understand that, however, the day officially starts on the official Global Date line that runs down the entire Pacific Ocean which is why our (NZ-Aus) NYE occurred first, before the rest of the world, as well as a few other countries of course.
Now, their release is based on the US’s developers date line . . And then falls onto the appropriate time line for all other countries. . . . Which is fine . .
It just worked well for years before that, as I used to write articles for Ubisoft, MS, Activision etc for an Xbox site. As we had to be mindful of our ‘release times’ and NDA’s etc around that.
There was a stage, unless otherwise stipulated by a specific developer, we released our articles based on the official date line . . . .
It’s just politics of course, as well as companies wanting to be in charge of their release times. . . Which is fine . . It’s what it is, no use complaining, and I’m certainly not . . .
I’ll be waiting on the April Update late tomorrow morning our time (Oz) . .
Haven’t touched the game for about 3 months now, was all in on Forza Horizon 4. Well, that Senna alone (imagine it at Nordschleife) is a reason to start playing again!!
Looks like the MG is still a hidden vehicle.
I’m sorry for you but you have to wait the release of the update as Snowowl stated on the first post.
I have the car already, so it doesn’t bother me. Just making an observation.
Edit: For anyone wondering, after the update it is still a hidden car.
Looks like the MG is still a hidden vehicle.
Got ALL my cars now, but I’m short in those given out for reaching certain achievements of course, as I’m not aMP player, do often miss out on any of thecrewards firvthose.
There’s a few of the Rival rewards I missed out in that were very ‘limited’ . . ; like the MG etc . . . .
Got my Senna amd it handles like a dream . . . Just havevto match the braking points . . .but it returns well when it understeets or cones out too strong on corners.
However, onevarea that’s never been adjusted is the change needed to drop right back to 1st or 2nd in order to turn a vehicle on tight corners.
It would be great if we could adjust the turning circles on cars for each, and have them actually work.
Ideally that’ll be in a future update ? Hopefully . . .
Now I’ll hopefully grab some of the missing cars in the AH, or offer some of my double FEs in exchange . . . ?
I never thought they would actually address engine sounds, even though MANY players have been ticked off about it. Better late than never, I suppose.
Maybe they can fix lack of drivatar liveries in Free Race eventually? I guess I should post in the wish list since It may actually make a difference.

I never thought they would actually address engine sounds, even though MANY players have been ticked off about it. Better late than never, I suppose.
Maybe they can fix lack of drivatar liveries in Free Race eventually? I guess I should post in the wish list since It may actually make a difference.
Yeah its about time they addressed the car engine audio, I’m hoping it’s mostly across the board and not just Ferrari Aston, lambo, Porsche and Nissan ( although those manufacturers do have the worst of it when it comes to audio). Theres plenty of other cars in there that need to be addressed too like the Audi 90 quattros signature blow off valve chirp, multiple cars that lack turbo and supercharger sounds, the Ford gt GTLM, the BMW m8 GTE, and a few repetitive muscle car sounds within the classic v8s. If they addressed those too then I have no complaints at all. And there are a few freeplay bugs they need to fix, that’s one of them for sure.
FM7 Release Notes: April 2019
Nitro Glitter
https://support.forzamotorsport.net/hc/en-us/articles/360021058693-FM7-Release-Notes-April-2019
The April 2019 update for Forza Motorsport 7 arrives on April 2 and is bringing new features and fixes to the game. See the official announcement for details on all the new features coming into the game. Below, see details on the April 2019 fixes and improvements to the game.
GENERAL
- Fixed an issue where the Logitech G920 wheel would pull left when the center spring and damper settings were set to 0.
- Fixed an issue with the Logitech G920 wheel where the wheel would rotate and lock to full left during the “3-2-1” race countdown sequence.
- Fixed an issue where players would encounter “soft lock” after completing an Autocross Rivals event and then attempt to continue past the event result screen.
- Fixed an issue where leaderboard times from Class-based Rivals events were pulling data from non-Rivals event leaderboards, thus projecting inaccurate ghost car laps for players.
- Added a “Don’t Show Message Again” option for the car-specific wheel tuning tutorial flyout.
- Removed duplicate cars from appearing in Replays when racing against no Drivatars in Free Play.
TRACKS- Fixed an issue on Rio reverse ribbons where invisible collision would cause player to crash when driving close or rubbing against the barrier.
- Fixed an issue on Daytona where part of the track environment is missing when in tuning and upgrade menus.
- Fixed an issue where dirty lap indicator would not show on the mini scoreboard in the Public Multiplayer Open Track Day Meetup hopper.
- Fixed an issue where Brands Hatch pit exit would jostle the player’s car upon exiting and before player gained control of vehicle.
FORZA RACE REGULATIONS- With the Public Beta hopper (coming soon in Forza Motorsport 7) players’ accrued FRR penalties will now affect their final race placement in a race. (Note that these FRR penalties will not affect a player’s starting grid position in the subsequent race. This functionality will appear in a future FRR update).
AUDIO
We have made several audio improvements with the April 2019 update based on community feedback. Some highlights:- Reworked some V12 engine audio files
- Individual engine audio updates for several other cars to fix bugs or use new source material, including for the Mazda 2-rotor engines, as well as various Porsche and Nissan engine updates.
While I really like the updates and I am excited about the FRR, I really do not like the “Forza Edition Cars”. From a pure racing standpoint, the cars are absolute CRAP. You guys spend all of this time making them look racey and cool and absolutely ZERO time equipping the cars to be able to race well. To make matters worse, you limit the upgrades we can make to these cars, so we might as well be using a rental car. In essence, you are creating “arcade” style cars that appeal to the bling side of the game as well as the Forza Horizon crowd and you are departing even more from the pure racing aspect of the game that I have loved for years. The more you do these things, the more time I want to spend on Gran Turismo with a Play Station.
What youre doing on one hand to make the racing experience more “real” is offset by these arcade style cars you keep releasing.
Update hit 10am on the dot PST, 452.9mb on PC.
Update hit 10am on the dot PST, 452.9mb on PC.
402.8 mb on Xbox.
How do we test these race regulations? I just updated the game, tried an R class hopper and it wasn’t there, I cut the track, nothing happened.
Is it just in leagues or what?
I think it’s still a closed beta hopper. I was hoping they would make the beta hopper public. There was no mention of it, So I was worried this would be the case.
“For players looking to try out Forza Race Regulations for themselves, a public beta hopper is on its way in April. Stay tuned to Forza social channels, as well as the Week in Review here on FM.net, for more details on the public beta hopper in the weeks ahead. Once the new public beta hopper is available, we will be creating a dedicated thread on the Forza Forums for players who want to provide specific feedback for the Turn 10 team. Look for that link once the public beta hopper is live.”
I dont see the MC Laren Senna is the patch not live atm?
@ManteoMax Ah okay. I didn’t see that because you hid it in the OP
Oh good, the exclusive FE cars are no longer. Nice.