It’s terrible.
And it feels like it’s getting worse. I have the impression that many good and fair players have already left the game and only crashkids are still in the game.
The few good races are almost exclusively with players who bought the game. More than 90% of the crashkids are players with the game pass (you can see them in their profile).
Apparently they have less connection to the game and don’t care. They play for an hour and if they don’t like it, the next game starts. They don’t care.
But the game will be destroyed for the ambitious players.
It also makes no sense to address or report these players for their behavior.
Absolutely pointless!
What if certain conditions are required to participate in multiplayer (weekly trail, Horizon Tour, Horizon Open)?
In the statistics, the collisions per race are counted.
What if the condition is “Enter only if collisions per race is under 10”?
Those who do not fulfill this are not allowed to participate. Everything else can be played and those who take the game more seriously can improve their statistics.
Anyway, I don’t enjoy it anymore.
In 9 out of 10 races there is only ramming, bombing into the group in the curves and the wall is used for braking.
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I agree with you about the wall crashers. Though I’ve made no attempt to figure out if they fall into any group, it does make some sense to think they would be game pass players rather than those who are more into racing.
Two things I’ve worked out when I get into an online race with this sort. First, if you have at least somewhat of a lead, make sure to cut the apex by aiming at the flag. Second, if you don’t have the best entry then slow down before the curve. You will either end up completing the turn while watching the wall crashers, or at the very least, a little bit of breaking will slow you less than being wall-crasher fodder.
Forza has always had people who couldn’t drive and first corner pileups. As long as I can remember. Its a result of both courting amateur players into a higher grade of driving model with assists to smooth it over. As well as dubious netcode that exacerbates collisions and promotes wall riding. You could probably fix a lot of pileups by making the person who collided with the other with the front of their car lose momentum. Instead of what it does now, which is applying exponential momentum to the car the person rear ended, sending them flying into the wall at mach 1.4
I have been playing since FH3 and i race. I had bought previous ultimate versions of the game outright but with the nonsense (glitches, obvious leaderboard cheating and online multiplayer mode being practically useless) in FH4 i went with Gamepass and bought the ultimate add on. I’m glad i did and didn’t waste money up front on owning it outright. STEAM introduced an element of people who could not care less about rules, modding or flat out cheating. Couple that with 10 year olds who think it’s cool to ram other players and this game has dropped in playability in my eyes. I’ll jump on every week and do the Festival list but i’m seriously not going to go out of my way to engage more with this game. FH3 to me was probably one of the best versions. You could choose to play with PC players or not and Steam was not included. When this game got taken over by MS and glitches were being ignored and not fixed (like now for instance) it has signalled the slow but inevitable death of a once great franchise. Shame really because it is a great concept.
I’ll just add. Prior to Steam the leaderboards had maybe a 10 percent of the top 100 cheat rate that i noticed when viewing them. After Steam the leaderboards were flooded with an 80 (and in some cases 100) percent of the top 100 being obvious cheat scores.
Apply your argument with Game pass then and i said majority, not all. I remind you that you agree with the OP that it is Gamepass people (Goalach quoted 90 percent) when you replied to me with a solid “No”.
Ridiculous is ignoring the obvious.
Take for instance that PC players do not need Gamepass to play, then look at the leaderboards and see how many are PC players compared to Xbox. You don’t need to be a genuis to see what type of player is setting cheat scores and yes, when i get rammed i have a look at their profiles and a vast majority usually are PC players.
Sorry if misunderstood.
I didn’t write that 90% of Gamepass players are crashkids!
I wrote that 90% of the crashkids are game pass players.
That’s a big difference.
My approach was to make this part of the game (multiplayer) more exciting and attractive again.
I’ve had wonderful races, head to head and very fair.
But unfortunately the number of players who were unsportsmanlike, unfair and with the attitude “I don’t care” kept increasing.
If you think about it, there is not many things that shows that this is a racing game at all.
The tracks are way to short for clean driving, if you want to win the guy in front of you have to move, and he likey wont, so you kinda have to push him away or don’t win.
All corners have solid walls, with the same angel as the corner so it is made for wallriding, so if it is possible people will do it.
Ai dont move or make it possible to pass in a clean way, they are sticking to a line and don’t care if you are also there. And overall promote a dirty style of driving.
All things in this game from events to playground games are promotoing smashing and hitting cars and objects so to expect a online race would be anything different is only wishful thinking for people who want to race clean.
To be real, the closest thing to another game like this is wreckfest. Atleast over there no1 is pretending there are rules to keep it clean. But for somr reason we should here? When in fact its never been about clean racing ever.
No i don’t support dirty racing in online and myself try to keep it clean but i don’t expect others to. Instead i worked on my defens tactics. Thats all you can really do if you want to play.
Horizon will always be a hit and smash game, and motorsport is for racing. They are 2 different games.
I think PGG treated FH as a sandbox pgg when they introduced live service in FH3. Before that you could see the focus in racing with the championships. They gutted it to limit them in their live service, and kept adding non racing features since then. But as far as clean racing goes, even the Motorsport side had issues with griefing. At least T10 tried to make something concrete to fight against that.
I don’t regret buying FH5 with all the time I spent on it, but I will go the Game Pass route since PGG clearly treats FH as a live service game. I’ll do the same for the future Forza games (Motorsport included, I don’t see how it’ll be different as it’s Microsoft that is pushing this model).
Thats the status quo though. Like I said.
I remember when I was really deep diving into tryharding on Motorsport 3 before I knew how to drive well. Doing endurance championships and trying to get a full clean lap for times.
And then I began to try and compete online. And every single race was a first corner pileup. If you escaped that somehow, if anyone caught you up they would likely divebomb you into a medium corner. And completely overshoot hairpins. Its not a new phenomenon that can be attributed to whatever service people are coming in on. Its the idea that its accessible and theres no gatekeeping for actual driving skill in online that causes this. Which is apparently changing in the new Motorsport. Which may be the first time we see things like this change.
They could have had good clean racing with the slightest of tweaks in FH4s ranked games. But the fact your ranking relied on your entire teams scoring meant that people who had no business behind the wheel took only marginally less effort and time to get placed into the ranked hoppers after being carried by the entire team they were placed with.
Pushing him is dirty driving. If he holds his line and doesn’t make any mistakes then you have to settle for second. That’s racing - or it ought to be.
Yeah, « trying » wad an euphmism because as pointed out earlier, ramming was also plaguing in FM3 when T10 removed public lobbies. I had my favorite online races with FM2 and FM4 with PCL.
And as for grinding MS points, it’s exactly what I’ll do, but definitely not to grind the next Forza games. i might play FH5 with cloud service as I have a buddy with who I can play Forza with, but screw the playlist. And my main focus will be on other games for sure.
And as far as grinding goes, I’d say it’s the same amount of timefor both Forza and MS points. You can get way more points than needed to sustain the monthly subs this way, even if you miss a few days. But you get much more content with Game Pass than what you get in Forza for much less effort.