AI opponents in Forza Motorsport

Yeah maybe they had “machine learning” for more lines but it’s the other code doing bs. So in the end it doesnt matter how many lines they have if they all use same. Always some going offroad, always some brake-checking, always some crashing. And it’s like they splitted the car in half if u sit >50% (rear) he is driving faster <50% he brakes and after passing 0% he just gives up. Feels strange. Watching minimap shows #1 flying away so his car is faster, same drivatars nothing special

Entering straights or highspeed corners they brake without reason…

Watch the yellow renault here fully ignoring the other ai on his way to the baseline

If u force them leaving their line they all search the mainline creating more bs… Not even fun to mess around with them :smiley:

Had this already in other thread

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