After the September 28th Update, the texture loading problem seems better, tho it still persists at some points. But there is one more thing I still cannot understand. In benchmark mode the game displays 3,34GB VRAM, tho I have 4GB of it. MSI Afterburner displayed 3245MB usage of VRAM, the game displayed 3,00. Please investigate this why the game managing VRAM differently, than other games. As I checked it should 3,92GB available VRAM, since the remaining is used for other hardwares, which is 72MB.