Haider,
I’ve been taking a look at how my PC runs the demo using different video configs. But I’m having trouble finding out how I should read some stats.
Is stuttercount the total amount of frames that were unable to be rendered by the GPU due to the CPU bottlenecking?
Is GPU Limited Percentage a way of showing how much the GPU bottlenecks?
On another note, why does the benchmark show there’s only 6.71GB VRAM available when my total is 8GB. Is some part of VRAM intentionally being left unallocated to the game?
Thanks ;3