DRIFT LADDER SERIES RULES (2014)
1. Event Info
2. Game Play
3. Car Regulations
4. Weight and Tire Classes
5. Connection and Being Late
6. Terms and Condition
7. Tracks and Dates
1. Event Info
All competitors must be register on the Challonge website in order to compete in this ladder tournament.
Registration will close on once 40 entries has been registered or announced otherwise
Drivers will complete in a head-to-head battle for the most drift points at the end of the set laps therefore no judges will be required. Lobbies must be set to private. Spectators are only allowed if both players agree to it and don’t cause any lag Nat or issues.
All of the Settings and Restrictions are listed below.
The hosting player is responsible for setting up the game with the correct track, enabling collision, simulation damage and end race timer. Starting a game with the wrong settings will result in a forfeit for the rounds in which the incorrect settings were used IF the settings affected gameplay. If a game is played out of order, the hosting player will forfeit the game. (I.e. If Topgear is Game 3, but played as Game 1, the player that hosted Topgear will forfeit that game.)
Track Order Example
Round 1: Tsukuba Short (10 Laps)
Round 2: Topgear Full (5 Laps)
Round 3: Catalunya School (10 Laps)
Round 4: Iberian Short (6 Laps)
Round 5: Suzuka West (6 Laps)
Each week the tracks and laps will until end of ladder.
Car Swaps and Tune swaps
Drifters are not allowed car swaps in the same week.
Drifters are allowed to change the tune of the cars, but changing parts are not allowed during the event.
Decal Placement on Cars
The window banner must be place on front roof of the car.
The number box should be placed on both sides of the door.
The Facebook link must be placed on front or rear bumper.
Your national flag with gamertag must be place on both side of door under mirror/window.
Drivers are allowed to apply their own design, theme and sponsor decals.
(All of the above can be purchase on BEEMERSTEIN storefront)
Sponsor/s decal is mandatory.
All battles will be best of 5 Games.
Using any Restricted Item listed will result in a forfeit of the game.
We highly recommend that all players appear offline and set their Friends List to Private during the battles. However, players are not required to do either of these things.
After a game lobby has been created, only players and Staff members may be invited/join.
If a player lags out of a game during before first turn, the game must be restarted. If a player lags out of a game after the first lap, the round will be awarded to the player that still in game.
If a player lags out and disconnects from xbox live, the player will be given 5 minutes for each round to join host or other player to complete the unfinished rounds.
Any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behaviour may result in a forfeit of a Round/Track, Battle, or Ban from this Ladder Tournament. Punishable unsportsmanlike behaviour includes, but is not limited to, excessive use of foul or degrading language. In addition, breaking any rule may result in a forfeit of a Round/Track, forfeit of a game, Verbal Warning or Ban from Staff.
Online Tournament Staff reserve the right to stream any battle in this tournament. If your game is chosen, you are to cooperate fully with the staff that is in your game. Any community casters that join are not to be kicked from the lobby for any reason.
If a game should tie, it must be replayed.
The rules are subject to change at any time before the registration deadline, so check them often. In extremely rare cases, rules may be altered after the tournament has started.
Users are prohibited from sharing account information stored on Challonge website with another person for any reason. This includes, but is not limited to the following: usernames, passwords, gamertags, email accounts, etc. If another person accesses your account, you may be disqualified from the event and removed.
No warm-up or practice games are permitted once the first round has begun.
If a game is played before the scheduled time, it will not be considered a warm-up and will count as the official scores. No warm-ups, or practices between teams are allowed during Online Tournament play.
For any allegations of cheating, wrong upgrades used, glitching, etc., you must immediately submit a Ticket along with your proof of the accusation. Glitching accusations must be supported by video proof. Video proof can be edited to include only the section where the offense takes place; however, the video MUST include the score screen at one point.
Players may delay a battle for up to ten minutes.
If the Host incorrectly ends a game, that player may forfeit the game.
Users are allowed to use party chat during games.
This Qualifier has a limit of 32 players.
After losing a battle, the player will be eliminated from the Bracket.
If a battle is not played, and neither player submits a Ticket requesting the forfeit win, the game win will be decided by an Admin.
Players will be seeded randomly
Game will be set for each Round of the Bracket as follows:
• Top (32): Date TBA
• Top (16): Date TBA
• Top (8): Date TBA
• Semi Finals & Finals: Date TBA
Tsukuba Short - 10laps, Maple Valley Short – 10laps, Catalunya School – 10laps, Suzuka – 10laps, Camino School – 20laps
Sedona – 5 laps, Maple Valley – 5laps, Bernise Alps R – 5laps, Mugello – 5laps, Camino Viejo – 10laps
Suzuka Full - 5laps, Sunset Peninsula - 5 laps, Ladera – 5laps, Catalunya 5laps, Rally Di Positano R – 10laps
Rally Di Positano – 5laps, Laguna Seca – 5 laps, Infineon Raceway – 5laps, Bernise Alps – 5laps, Indianapolis – 10 laps
Camino Viejo Extreme (5laps), Sedona Raceway (4laps), Silverstone (3Laps), Fujimi Kaido (2laps), Nurburgring Nordschleife (1lap)
The Host is the player who must create a Custom Games Lobby for a game and ensure that the proper Settings and Map are being used.
All players must agree that the Host is reasonable before the start of a game.
If a player’s connection to the Host becomes unreasonable during a game, the game must still be played. After each game, either player may request that a new Host be tested, if the previous Host was unreasonable. The round/game where connection became unreasonable will not be replayed.
Both players must report the game 10 minutes after completion. If an opposition player does not report a game, a ticket must be launched with proof of the result.
3. Car Regulations: Parts that are allowed on cars
Engine and Power
Stock, Street, Sport, and Race Parts are allowed for the following:
Air Filter, Fuel System, Ignition, Displacement, Piston and Compression, Intercooler, Oil and Cooling and Flywheel.
Platform and Handling
Stock, Street, Sport, and Race are allowed for the following:
Brakes, Springs and Dampers, Front and Rear Anti-Roll Bars.
Roll Cage is mandatory in all cars. If any car doesn’t have one, contact the organizer to discuss if the car will be allowed to enter.
Stock, Street, Sport, and Race Weight Reduction is allowed. Make sure it falls into the class of the weight requirement
Stock, Street, Sports, and Race are allowed for the following:
Clutch, Transmission, Driveline, and Differential
Tyres and Rims
Tyre Compound: Stock and Street are allowed
Front tyre width can go high as possible
Rear Tyre width must fall into the weight of the car.
Any rim and rim size is allowed
Aero and Appearance
All aero and appearance is allowed on cars
Engine Swaps: All engine swaps are allowed
Drivetrain Swaps: All swaps must be RWD
Natural Aspiration is allowed.
Single, and Twin Turbo is allowed
Centrifugal Supercharger is allowed
Twin-Screw Supercharger is allowed.
Street Tyres or Stock Tyres is allowed
No Sport Tyres, No Race Tyres, No Drag Tyres
No Front Positive Camber
Rear Positive camber is allowed
Up to 650 pi S Class and NO Lower than A540 pi
No Trucks or Suv’s
No Modded cars
All unicorn cars
All DLC cars
All Fwd to Rwd Conversions
4. Weight and Tire Classes
2100-2399lbs (950-1088kg) up to 245mm
2400-2699lbs (1089-1224kg) up to 255mm
2700-2799lbs (1245-1269kg) up to 265mm
2800-2899lbs (1270-1314kg) up to 275mm
2900-2999lbs (1315-1360kg) up to 285mm
3000-3099lbs (1361-1405kg) up to 295mm
3100-3199lbs (1406-1451kg) up to 305mm
3200-3299lbs (1452-1496kg) up to 315mm
Anything over the weight to tyre must be stock tire with stock width.
5. Connection and Being Late
Connection to game- Your battle will be pushed to the next lobby or make a new lobby with you and your opponent.
Lag testing-You can lag test, but will no longer be allowed to do lag runs on the course. Take it somewhere off the section.
Wheel and Controller issue- TTSA will not allow a redo. Wheel drifters check your equipment before battling, and controller drifters check for enough battery life.
Being Late- If you feel that you are going to make battles, but show up late. Keep your opponent informed at least 2 hours before the time. This way your battle can be pushed back.
Talking during other people runs – Useless chatter in game chat will not be entertained. Make a private party chat and your spotter. That way it will be quite and you can concentrate on your runs.
However we have found a solution for the tandem battles which became very useful in the past, CHALLONGE. Its help organising elimination bracket and everything is live, not only will everyone who is in top 32 who you will be up against and in which order, the points and winner can be seen immediately.
Sample of bracket result.
6. Terms and Conditions
All drivers must register for each round to enter/complete at an event.
Ban and Suspend
2 offense= Rest of the season
-Posting pictures after rounds creating drama = Suspend
-Creating drama on the stream = Suspend
-Drama after the round about a battle = Suspend
-No talking mess to drivers or organizers= Suspend
-Driving on the track without being told so = 2 Warning= suspend
-Being loud while cars are going. 2 Warnings= Suspend
-Tampering with other drivers or organizers internet= Permanent Ban
-Anything illegal on the car during the event = 1st time is a DQ from round, and loss of events points, 2nd time = a half season suspension, and loss of season points.
If you have any problems about a round, please submit a ticket on the website or alternatively send an email to email@example.com.
7. Tracks and Dates
“Failing to plan is planning to fail”
• Week 1 – TBA
• Week 2 – TBA
• Week 3 – TBA
• Week 4 – TBA
• Week 5 – TBA
• Week 6 – TBA
• Week 7 – TBA
• Week 8 – TBA
• Bracket Elimination begins – TBA
If it’s not fun it’s not drifting
Compiled by Beemerstein