No, it isn’t, obviously. Difference of these images are the lighting & shaders. Let’s be real here.
Okay, the thing that’s noticeable in the Supra RZ is the rear wiper being positioned to the LHD side. For an RHD/JDM spec, the placement is considered wrong. But the wiper placed on the left side of the hatch is correct for LHD Supra models only. That persisted since the older Forza titles.
So, the rear wiper is placed on the right of the hatch for RHD models.
Now, if I want to compare it in the Gran Turismo games, I saw that GT PS3 games reused the PS2 model of the Supra. Looks a bit off, doesn’t it?
And when it returns to GT Sport, the Supra gets a full remodel, with 100% accuracy, with the same accurate Supra model being carried over to GT7. Gran Turismo had a lot of potential in car modeling.
Let’s compare with GT7 vs FM on the Mk4 Supra:
I see what’s wrong with the Forza model of the Supra:
- Front bumper grilles are too small
- Front fenders are misshaped
- Taillights are too small
- Rear wiper positioned to the LHD side as the car itself is RHD, as I mentioned above
- Rear marker lights placed too high
- 3rd brake light is too big
- Supra logo on rear hatch is misaligned
So it’s clear to know that the Mk4 Supra RZ isn’t remodeled. Not only that, but they also didn’t remodel every inaccurate Toyota model when returning in FH4 like the AE86 and MR2 GT. But one thing you’re correct, is how its model got slightly changed in FM5 like the marker lights on the bumpers. It got changed to the JDM ones, whereas FM1-FH1 uses the USDM marker lights. But sadly, the same model shape since FM1 still exists till now in the new FM.
You may be wrong, or just being sarcastic is all. Hope you get the whole information on a car model like this.
That’s all for today, class dismissed.