The 959 Prodrive Rally Raid Handling

I wouldnt care much about a car’s handling to be able to make a topic about, but, since the 959 is an DLC car i felt the need to talk about it.
The 959 Rally Raid is an car that handles the opposite it should handle giving its name and build. The car has the worst mix of understeer, oversteer and snappy handling. If you build to S1, the car will litterally fishtail from one side to the other anytime it can, and even if you half-throttle your way through the race itll still skid around, now take that and add the fact that it dont take turns easily, because, since most cross country races (which the car shouldve been focused for) has a lot of bumps, the car tends to deny turning at some circunstances which is horrible. Not to mention the fact you will do most corners whie sliding.
Its Snappy effect comes from its interection with ANY nivelation changes on the track. Say, you’re going for a jump, you have to hold still your car or else itll simply start spiining in mid-air. Oh, but you managed to hold still, good, now prepare for the landing and predict where the rear will snap out because it WILL snap out, and youll have to do while breaking or deaccelerating. Now, you found a water bank or a little lake you have to cross, prepare youself, because in most cases you will spin out or at least do a big slide.
Please Turn10 fix this, i didnt pay for this car just so i could hate it.

Yeah this thing slides around like crazy in turns. Hard to believe its AWD. The Original 959 is a grip machine too.

Try to find a better tune, Pedro or ask in the tune forum for one. Some guys are real wizards who can turn every car into a dream machine.

For me tuning comes next to Voodoo, but some are really good at it.

After briefly messing around with it, I’d say it’s more suited to top of A class than S1.

Following up here: the car handling team at Playground discovered some issues with the 959 Prodrive’s handling as well - specifically a suspension issue, which they have corrected in the series 3 update that went live today. The car snow has about 9cm more suspension travel, which works better with the progressive damping to provide a more smooth, stable ride over rough surfaces, and helps you control weight transfer better.

Keep in mind that at very high speeds over rough terrain, this car can still get a bit bumpy. With the engine swaps available for it, you can reach speeds much higher than the rally suspension is intended for (on rough open terrain, not dirt roads). So if you go crazy with power upgrades, it’ll still be a bit rough over open ground. At top of A class, you should have a pretty stable ride. Top of S1, you need to be a bit more careful - use lower tire pressure, higher ride height, etc.

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Thanks Jon! Great feedback from the team. Please keep it coming

i’ll need to look at my tune again. i didn’t really have any issue with it but i kept it in A class dirt. didn’t think it felt like an S1 contender