Xbox Series X | Logitech G920
I have played different games of the franchise and they all suffer from this problem with the steering wheels: the sliping angle is too high compared to the controller which apparently has no sliping angle. This post is mainly aimed at Forza Motorsport (2023)
I use a Logitech G920 steering wheel and once you get above about 45 degrees of rotation, the cars start to understeer because the slip angle is so high. Worked with the advanced settings of the steering wheel and it can be improved a little but the hairpins feel a lot of slip angle.
Once 90 degrees are reached, no vehicle turns, which penalizes drivers with a steering wheel compared to those who play with a controller.
Understeer that starts at 45 degrees should start at 90 degrees since now, in the game, steering wheels have a greater steering angle and are not limited to the 270 degrees that were previously available.
Reducing the slip angle would give steering wheel drivers a substantial improvement that would allow steering wheel players to keep up with drivers, as there is currently a difference of 2 to 3 seconds longer using the steering wheel compared to those who use controllers.
This is more significant when the circuit has several hairpins or tight corners where the driver has to slow down much more than with a controller to reduce excess understeer generated by the slip angle.
Without a doubt they have done a pretty good job with the steering wheels but they have inherited this detail from previous versions and now they should tweak it and increase the turning radius before the slip angle comes into play.
Thank you.
Sincerely: Peter.