so i just heard on a Youtube channel that for series 11 they will be nerfing electric vehicles and was wondering what everyone’s take is on this. i personally don’t think this is cool and would rather they focus on fixing the existing bugs/glitches present in the game. this will obsolete/destroy countless people’s tunes and unnecessarily force players to retune or download new ones in the calamity this will cause. not only that, some of us actually enjoy the EVs as they are and is a reason to use them over conventional internal combustion vehicles. thoughts?
By and large they don’t seem particularly powerful. Perhaps they were specifically talking about the couple that allegedly were made OP by the introduction of the Drift transmission option.
They’ve nerfed everything thing else in this game, why not?
By and large, sure, maybe… but I’ve been having a blast blasting around in the Evija I’d forgotten how much fun it was. Sure the silence still kinda bothers me but hey, radio tunes ! When I saw it was the bargain Forzathon I bought one to give away, got too many FPs figured maybe save a newbie the expense of FP or CR. It got a kudo on delivery so I hope it was appreciated.
I hope the rumor of nerfing EV’s is just that and not another version of devs hearing snow complaints
Didn’t they already ? Or am I misremembering ?
Beats me. I only heard about it secondhand in the first place and didn’t pay a great deal of attention. I like most of the EVs I’ve driven in-game, but I usually find they’re a bit slow for any mixed race with a straight or two even with adjustments to the final drive. And they often seem to handle a bit worse. This could all be a perception issue on my part and they’re actually the bestest.
The Rimac is a blast to drive. If it gets nerfed then PGG really has lost touch with reality.
It’s quite rare for them to make changes to cars like this after launch. Even when the Boneshaker and the Peels were found to be OP in Horizon 4, they just banned those cars from competitive play and rivals rather than remove any of the upgrades or game mechanics that was making them OP.
From what I understand, it’s an issue with them showing excessive HP, or something. I don’t know. It depends on the change. If it’s just cosmetic, and the menu is showing more HP than the car should really have, but it doesn’t factor into performance, then we probably won’t notice. But if it does affect performance, or bring the cars more in-line with what they’re capable of in real life, then that’s going to make a difference, and they probably should have tested that before they put them out the door.
I do use EVs on occasion, and had planned to try using them more. Even set a few …modest Rivals times in the last couple of weeks. Nothing spectacular; just setting a base clean time. What’s going to happen to my rivals times? Will I be able to achieve the same times, or even come close, with the same car and the same setup? Or will my times get deleted when they do the leaderboard cleanup, because they were set with the “old” EV performance?
I don’t know; I’ll deal, I suppose. I only have a little bit of skin in the game. If it had come a month or two down the road, I might have a stronger opinion about it.
Maybe they’ll nerf the Extremely TErrible cars.
Maybe they’ll turn them into big orange electric nerf balls with wheels.
Agreed. I drove the Raesr awhile last night. Has extreme understeer compared to FH4. I say “understeer” in terms of the front wheels responding way too slowly to controller input.
I recall them in the livestream mentioning it had to do with some electric cars getting excessively high horsepower values or such, so I think the intention is to fix a bug rather than nerf such vehicles. Of course, all we can do is wait and see what the cause and effect might be for patching such an issue.
A class Raesr is fun. Esp in HW.
Their “fix” was to ban the Raesr and Jaguar from the competitions. They didn’t actually addressed the gearbox issue.
There is a glitch where you can build unlimited power with an electric car, the glitch has been around for a fair old while possibly since launch. From what was said on stream I understood it was this they are fixing and if that is the case I don’t believe tunes would be made obsolete as the glitch can be performed with stock vehicles.
I don’t understand how they can nerf any vehicle. The real world performance (I would hope) is the bases for the untuned version of the car in the game. I can understand fixing a bug that allowed a car to be tuned to “unlimited power” but the car is a car and the untuned version should reflect the real world car.
I just checked out the Raesr. With stock transmission, it’s solidly in S2, but with your final drive all the way toward acc, you cap out at about 230~ish. There’s more graph. You just can’t reach it. With Drift transmission, it’s knocked down to A class. You still can’t get the final drive all the way up to the far end of the graph, but it goes a little further up to 242 MPH. Highway tests prove this out. And you can adjust your lower gears for faster acceleration. There’s plenty of room for more upgrades, and you can’t even get to the top of A class from there. And it doesn’t seem any worse to drive as far as I can tell. Am I missing something? Is this actually a better/faster car in the middle of A class than it is at the top of S2?
The Rimac, by comparison, the Drift transmission actually costs PI to throw it in. Not a lot. Only a few points. It’s already in the 990s, and it brings you up to 998, and it too seems about the same or comparable as stock transmission.
Am I missing something here?
Nope. Great A. Fun to drive, fast, obvs a ringer. Works for me. Rimac and Nio for other classes.
When you put the drift trans in the Raesr, it may show as a mid-A class car. but in fact it is just as fast as it was in S2. That’s what was so broken about it. It decimated A class races, nothing else had the acceleration or top end. Handling be darned (I can’t believe I had to change that word), most A class builds are power builds anyways. But that car in A class is insanely broken.
Yeah, I noticed it’s restricted for Rivals and probably online too. I wanted to practice a course in Rivals for the " Batteries Included" seasonal, and I couldn’t select the Raesr. I’m guessing that’s why. Rather than fix their PI modeling, they just restrict the car from competitive, even in S2, where it shouldn’t be OP.