Ok, so this isn’t a big deal but I figured I’d mention it (if it has already been mentioned then my bad), the headlights on the Lexus RCF light up with the brake lights. This actually amused me and I probably spent entirely too much time playing with it lol.
I remember when the left turn signal of the escalade did the same thing in fh1. At least I could indicate I was turning left, even if I was turning right, lol!
Also, only the right reverse indicator lights up when you shift it into reverse. And there are glitches on the spoiler, skirts, and front diffusers when applying decals to the car.
Whole thing is kinda buggy, but it’s still my favorite drift car.
The Country Squire station wagon in FM5 flashed it’s brights when you used the brakes I guess there is something in the code of the game that makes the extra lights other than the headlights operate with the brakes on some vehicles.
With millions of lines of code to look through, all it takes is one misplaced symbol to create unintended effects, such as this.
Then one has to priorities which fixes are more important. Some lighting or game stability? Then at what cost does game stability come at and what might we lose to get a game that runs perfectly?
Look at it this way, if they knew about this, how long would it have taken to fix it? Would it have delayed the game? Was there a more dire fix that needed to be done? How far into the code are the lights? What other effects could it have if this piece of code was fixed? Could those other effects created something game breaking? And again, what would we lose for this extra time spent testing?