Proper flounce, this. There are issues but it’s nowhere near broken compared to a lot of other titles that have dropped recently (hi there, Battlefield). They have acknowledged there’s a way to go but the fact they’re transparent about it is a strong positive.
Assuming they are being transparent, which is debatable, it took them a while to get there. Dead silence most of the time, then after several days, we get a quick “we’re sorry for the issues some of you are experiencing but have you seen this shiny new thing?”
I think they were much more responsive with Horizon 4. For instance, there was that one Trial with “Trucks” that was pretty difficult. I completed it as I’m sure a lot of people here did but there were a ton of complaints about the difficulty so within a couple of days they gave everyone the prize (Mosler). Seems to be different this time around. “Some drift accolades are broken? Ok cool, we’ll delete them from the game.”
Oh I remember that. People had bust a gut to get the Mosler the hard way, then the devs just give it to everyone. The usual lazy easy ‘fix’ they employ, like they did with the Horizon arcade. It wasn’t a popular move, I remember it led them to say they would not do it again because of the backlash.
I wasn’t too happy either. I did something and got the reward for it. If other people couldn’t do it, why should they get the car? They should have just made the car available again in another series.
Seems to be being forgotten that FH5 is the first ever sequel in the series to be given an extra year in development too, making there even less excuse for it being in this state.
As for people defending it well the guy referencing Battlefield says it all, you wouldn’t be defending a footballer if you said ‘At least they aren’t as bad as someone from San Marino!’ if you have to reference a woeful mess like Battlefield then that should tell you something is badly wrong with the game you’re sticking up for.
First party titles are supposed to show the best of the console’s capabilities, does infinite loading screens, crashes or even something as tiny as being unable to programme a daily objective (twice) demonstrate that to you?
To be fair, I don’t think it was given an extra year. I think it took an extra year because everything is messed up across multiple industries due to covid but that’s no excuse for the state of the game.
I wish the Forza community was more like Battlefield’s - ie. less tolerant of shoddy broken products. Too many Forza players are easily pleased and will defend mediocrity, which only encourages the developers to keep doing it. (Ex Battlefield player here, not played since BF4, it has been in a downward spiral ever since).
It’s hard to argue with success. They’re riding high right now with huge numbers of players and stellar reviews but that can all go away if they let things slide. It’ll be a lot harder to climb back to where they are if they fall.
While I don’t disagree at all, I would like to make an observation.
Huge number of players, indeed! Well over 12 million last I looked. But are these numbers really meaningful? How many have tried the game because it was free with game pass and then rarely of never played it again. How many would have purchased this game outright? I can tell you that I have tried a fair number of games on game pass, only to find that most of these games were of little interest to me and quickly deleted them.
Again, not trying to be negative, but just pondering the situation about how relevant these numbers really are. How many users are really playing this game on a regular basis?
I have invested a little over 100 hours. I don’t know if that is a high number of hours or not. What I do know is that my Hall Of fame score is well into the 600,000s and I rank in the top 19.000 or so out of the 12 million plus that have played the game. I would seriously not have thought my totals and ranking should be that high. This, along with the relatively small number of players I see in the game whenever I play, is what makes me wonder how many really are playing.
Sorry, but for the price paid, there are no excuses for this mess. I am totally blown away by how many players find it acceptable to wait, and wait for fixes, that may or may not come, and tell others to be patient.
I am sure these people would not find it acceptable if other purchases, like say a blu ray player, toaster, refrigerator, car, remote controlled toy, etc etc did not work correctly out of the box, yet give a pass to the gaming industry when games do not work correctly out of the box, and are made even worse with patches and hot fixes.
There is this thing called Implied Warranty of Merchantability. At this point I think that Forza Horizon 5 definitely fails under that definition.
I just follow the logic of progress, in gaming terms I’ve seen little but graphics + size follow that in at least the past 5 years for most games.
Perhaps people defending this should go back to Horizon 1 and ask themselves if the current game really befits 9 years + 1/2 console generations of progress from what we got in 2012, same goes for FM and FM4, nothing in the Xbox One FM games improved on anything that FM4 did aside from the graphics.
Content + quality control have gone down the toilet.
I totally agree. For me (and others as well it seems), Horizon 1, and FMS 4 were the pinacle. With the exception of improved graphics, each succesive game in both series has been a step backwards.
In fact, in the IoT era, you’d be surprised at what kitchen appliances can do. And they work. All the time.
The gaming industry loves consumers like you. It’s an industry with a severe lack of Q&A culture, all because most consumers are either children or lenient people like you.
Cyberpunk 2077 was a result of a studio biting more than they could chew. Forza Horizon 5 is the result of a company who wants to bring to gaming the “Netflix approach”: churn millions of games at the customer and, if something sticks, promote it heavily at the expense of everything else.