What types of visual customization features will be availible for offroaders (e.g. headlights, tire storage, light bars, roll bars, wings, wide body kits)?
How low can the ride height be “slammed down” and how high can the ride height be (or does that depend on the type of vehicle)?
What are the adavantages and disadvantages to having a road vehicle on pavement vs offroad, as for an offroad vehicle on pavement vs offroad in-game wise?
Will there be snow?
What types of tires (rubber) will be available?
How wide and thick can we make the tires (or does that depend on the vehicle type itself?
Can you describe how each terrain feels compared to the other (e.g. pavement, dirt, sand, water, etc.)?
Can you tell us in in-game miles how far it takes to get from point A to B vertically and horizontally (in a straight line across the map, ignoring the roads and trails)?
What wildlife can we find in this version of Australia?
Are there any mountain passes we can race on, dirt and pavement? (Sorry, I don’t know Australia very well.)
How long is the day and night cycle in minutes?
For those who want to learn how to drift or who need to practice drifting, will there be a Drifting Assist (like the Steering and Brake Assists)?
For cosmetic damage, do the front bumper, rear bumper and hood fly off like when parts of the spoiler, mirrors, sides and windows are damaged?
Will we see a return of the Horizon Rally?
If simulation damage and tire wear is activated, how will the car be affected when the car goes (deep) into water?
How will simulation steering affect the driving experience based on terrain (pavement vs dirt vs sand vs water vs etc?)
Can vehicles stall after a period of time if they stay in deep water?
Can we run over wildlife (I hope not!!) and if it is possible, will there be a penalty?
If I park my vehicle in the wilderness, will it attract curious wildlife to come near my vehicle?
Will PIT Manuvering (precision immobilization technique) be possible since Forza Horizon 3 runs on Forza Motorsport 6’s engine?