The entire car model persisted since FM2 and was reused for years and years.
Here’s a closer look at the most accurate F430 Scuderia model in a game, which is from GT7. Gran Turismo absolutely scanned it from the real car’s proprtions 1:1!
If Polyphony modeled cars very accurately, then why can’t Turn 10 do the same for the other car models from FM1-X360 since they only remodeled the Subaru 22B?
This is one of my all time favourites and ‘go to’ cars in any game. I always felt something was off visually but never saw a side by side to realise how poorly modelled it is. Wow.