Co-op pointless?

Is it possible that only the host of a Co-op clears the races? I did a bucketlist in co-op, won, but in my game I still have to do it. That seems a little bit stupid

Bucket Lists are the only thing that isn’t counted for everyone. The good thing about that is, you can get double the fans.

Oh. OK. Thanks for the info.

Rather pointless since there is a huge abundance of fans anyway.

Cant get a Co-Op to work 1hr+ waiting for one I gave up lol as far as I read the races are shared but not the challenges.

Co-op campaign takes seconds to setup, I just go to the party and invite my friends and the game does the rest for me with a prompt or two. (Might be worth it to make sure your online settings allow players to join, StarImpact).

Anyways, Co-op campaign is pretty great. I can continue my progress with my friends in tow, and it benefits them as well. They can hit signs, find barn finds, mostly everything they could in SP (minus take pictures). It’s just more beneficial in the long-run to play with friends when you can, even if it’s not your festival. Double the fans make FH3 progression skyrocket especially if you play it for a while.

I don’t have any “friends” :stuck_out_tongue: Thought it was just normal Match Making? Nat is open and all that use a wired connection.

Yep and unlike standard multiplayer, it’s a place where you can set up championships based on points from finishing position with real players. That makes it more fun since winning against friends is way harder than unbeatable drivatars.

My friends and I have liked this way more than the garbage XP multiplayer races.

I have never gotten co-op to connect to a session on PC using normal matchmaking. Online adventures no problem.

I just figured no one wanted randos in their game.