This issue has persisted since the first Forza Motorsport on the original Xbox, and the remodel this car recieved in Motorsport 5 only made things worse.
On top of the body itself being shaped incorrectly, the trim of this car is wrong too. This model is a mixture of a deformed GT-R body, N1 front bumper and standard GT-R wheels. This issue could have been fixed with the remodel of this car in Motorsport 5, however that never happened.

The real life image in this comparison shows a 1993 GT-R V-Spec, and is taken from Nissan’s promotional material.

From the Buy Cars menu in FM it may look like the issue of too big headlights has been amended, however that is not the case.

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This model shouldn’t exist anymore. Came in and put my vote in!
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Meanwhile, in FM5 and Horizons 2-5, the R32 Skyline’s front wheels are pushed back. Although they were fixed for FM6-FM8 as I discovered.
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Another thing:
The Skyline R32 in Forza, just like how the inaccuracies are mentioned, is not really a V-spec. It’s more like an N1 version of the R32 GT-R, which is also a misrepresentation of the car in Forza games.
Skyline GT-R N1 R32 (this is how it appeared in Forza):
and…
(the actual) Skyline GT-R V-Spec R32:
The actual Skyline GT-R V-spec R32 has different set of wheels and has no air ducts in the front bumper. This means it needs a major model change.
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It will never not irk me that the R32 doesnt have all 4 brake lights activate upon braking. In motorsport 4 it was correct, yet they still haven’t fixed it since they got it wrong on motorsport 5. Horizon 2 also got it right, then it went wrong again with fh3 with just the outside lights being active. Kinda irritating when its so obvious and you see it so much in chase cam driving. +1 for they should increase the performance limits for the upgrades of the car. Probably cant even build it to be as quuck as the actual race cars from the 90s bar havibg more power, which isnt even half what the RB platform can achieve anyway. Wanna build the “sports sedans” built and driven by Brad Sherriffs. You know that 1200hp one that was doing 200mph down the conrod straight at bathurst, not that we can hope to replicate any of that with the track missing too and lacking customization for a car specifically built to be a race car…
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Forza’s Motorsport 1 old Upgrade System only allows for 3 tiers of upgrades, and I suppose the upgrades that could allow for most cars to achieve this kind of power go way beyond that. I’ve already made this a suggestion but I think Forza should feature more tiers of upgrades, simple as that.
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What we have here is the 1994 V-Spec II. If Pixel Mafia can find one of these and scan it, we’ll be happy.
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It’s certainly frustrating when a game doesn’t quite get the details right, especially for a car as iconic as the Nissan Skyline GT-R V-Spec 1993 (R32). The inaccuracies in both the body shape and trim of the Forza Motorsport model, as pointed out by fans, highlight the challenges of recreating real-world vehicles in a virtual environment.
For those looking to experience the thrill of owning a Nissan Skyline GT-R in real life, sites like jdmbuysell.com offer a range of options, including the sought-after R34 model. While the Forza Motorsport series may not always get it right, there’s nothing quite like the experience of driving a real Skyline GT-R.
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Even Polyphony Digital can’t get it right 100% sometimes, but having links for the devs where they’ll be able to find accurate models will be quite helpful.
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We’re closing this thread because we know we will be rebuilding this car in the future. Thanks for being patient with us!
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