Now that Nvidia has just announced the new DLSS 3.5 with Ray Reconstruction for rtx 40 graphics cards, this addition would be great after the release of forza motorsport.
However, if the absence of Nvidia DLSS 3 was noted in the PC article (this technology already exists in FH5)
Really if it would be necessary to implement DLSS 3 + frame generation to increase performance up to x2 times, achieve high frame rates per second and better graphic and image quality.
And last but not least the mention of DLAA and NVIDIA Reflex was missing, DLAA is an expensive image solution but it would be great to add it for FM as it would avoid major sawtooth and better image quality too.
This is just a suggestion, I hope you will take it into consideration, thank you.
Ray reconstruction introduced in DLSS 3.5 is actually supported across RTX 20, 30 and 40 series, but I agree; it allows for significantly higher quality ray tracing without incurring a performance penalty.
Why bother???
FACTS:
XSX has 52 CUās equalling 3328 stream processors running at 1.825MHz.
3328 x 2 = 6656, 6656 x 1825 = 12.147TFlops of raw compute power.
Equivalent GPU?
6800 has 60CUās equalling 3840 stream processors running at upto 2105MHz.
3840 x 2 = 7680, 7680 x 2105 = 16.167TFlops of raw compute power.
2080Ti has 4353 Cuda cores running at a boost speed of 1545MHz
4352 x 2 = 8704, 8704 x 1545 = 13.447TFlops of raw compute power.
XSX canāt do 4K 60fps WITHOUT the use of FSR performance mode, switch to quality mode and you get just 30fps @4K.
Itāll drop the rendering and gfx settings on the fly to maintain the targeted fps rates dropping to 1600p and dropping GFX settings as needed to keep the fps stable at either 60 or 30 fps.
FSR and DLSS also DOUBLES input latency, slowing reaction times and increasing the time between controller input and what you see on screen.
Videos:
XSX in performance and quality modes in FH5
ACTUAL console FPS rates recorded by Digital Foundry including rendering FACTS.
6800 without FSR at ULTRA settingsā¦ 53.1 minimum 80.8 max
2080Ti @4K Extreme settings DLSS offā¦ min 62.8 fps max 81.7fps
FYI a 2080Ti can be had for Ā£185 on Ebay. 5700X Ā£155 on Ebay 16GB DDR4 RAM Ā£10 and up, B350 motherboard Ā£30 and up. Add a case PSU and SSD for less than Ā£100 EASILY grand total? Ā£480ā¦
XSX price? Ā£480 newā¦
So for LESS than the price of the console you can get PC parts that are 2-7 YEARS old and will SPANK the XSX by upto 30% and NOT require upscaling to do so.
Console fans need to get their heads out of the clouds and deal in FACTS not hearsay and misconceptions!
In short a 7 year old GPU, 2 year old CPU, RAM, case and PSU costing the same as the XSX would new yet can ROFLSTOMP the XSX with no FSR which console fans INSIST on referring to as āoptimisationā!
To utterly END the debate on PC vs XSX? hereās a 61TFlop 7900XTX with 7800X3D
7900XTX ~Ā£1000
7800X3D ~Ā£370
B650 Mobo ~Ā£130
DDR5 RAM ~Ā£60+
850W PSU ~Ā£0-60+
PC case salvage ~Ā£0-30
1TB NVE SSD Ā£0-36+
Total Ā£1686 or Ā£1560 if you HAVE the PSU case and an NVME to hand
3.25X the cost of your precious console and upto 192 fps @ 4K Extreme preset and no FSR, guess what? thatās 3.2X the fps rate!
You get what you pay for and you console fans are getting ROBBED AND LIED to but refuse to admit it!
I have no idea why they chose to use a DLSS version thatās now over 2 years old instead of a DLSS version thatās 1 year old and support frame generation, like many games did before this one. Itās even in Forza Horizon 5, which made the game that much more enjoyable for me because it removed all the stutters I had.
By rendering the game at 60fps in multiplayer, players could also enjoy a higher framerate without it impacting the game physics engine too much to gain a ācompetitive edgeā.
DLSS 3.5 support would make this game A LOT better in my honest opinion. And Iām left with an extremely bitter taste in my mouth until this is finally added.
Iām looking forward to TURN10 adding DLSS3.5 to FM2023. Realistic racing games have always been the gems of top graphics, frame generation can fully optimize FPS, lighting AI reconstruction can reduce the cost of light pursuit, and get higher quality graphics under the same configuration. Looking forward to it! This game is already one of the best simulation racing games on the market, and I hope TURN10 can make it even better.