3 Wheeling.

Hi all,

I’ve never really had such an issue in previous Forza games, but I find a lot of cars that are high powered and give good mechanical grip or aero seem to lift the inside front wheel when in high speed corners. For the life of me I can’t seem to iradicate this from happening too, tried stiffening the springs to the maximum an dampers too thinking this would reduce the travel rate of the shocker an keep the inside wheel planted but it still seems to have that horrible effect of the inside wheel coming up an sending it into understeer at high speed corners.

Has anyone found a way to get around this, the one car in particular I’m having fun trying to balance out is the McLaren F1 GT (long tail) for the R900 class.

This may seem silly but have you lowered it/how low did you go?

Well the ride height is a bit stupid in my opinion, standard the nose is higher than the rear by 1.5 inch. So I’ve maximum ride height on the rear and minimum on the front, but the front is still an inch higher than the rear :confused: which I know is causing the issue as ideally you want the rear to always be higher than the front -_-

This has been an issue for ages, At least from FM4 and possibly a lot longer.

I would guess your issue is that the inside front feel lifts up, The rear starts slipping and the steering “freezes” until the front comes down, and this causes unrecoverable oversteer.

I’m not familiar with the car you are having issues, but some cars you can counter it with having stiffer rear suspension, and ARB than in front, and front rebound very low, this allows the front tire to extend further faster, and the ourside will dive further in, so the front end becomes lower instead of lifting as high, Also reducing front camber helps, but it does cause more understeer.

Also you can try to fiddle with the build in some cars, putting narrower front tire, and more power.

This works in my “slightly silly” cars in CBA classes, but most of them have relatively high center of mass, which is the main issue for their tripoding.

Sound advice that, I never thought to soften the rebound off and reduce front camber angle, an now though, wow it’s brilliant, doesn’t lift the front inside wheel at all even at 190mph through turn one at Monza without the chicane. Thanks very much, will keep that advice in mind if I come across with future cars too.

Been using silly cars for ages, Vandura, VW camper, Abarth 500, probably all stadum trucks and offroad buggies suffer that same issue, and while it’s just realistic for some of those in real life forza’s physics engine get’s confused with it and “locks” the steering.
As I prefer to drive such weird cars I have had to come up something to get them working, And on some cars it works better than in others.

Just a warning, On some cars you might have to lift the front a bit or it starts bottoming out very easily which might cause all sorts of issues.

Yeah it does get confused like you say, it’s a little daft that because inside wheel lifts that the car all of a sudden just goes straight on -_-

With the Mclaren I should be okay as regards bottoming out, the spring rate on the front is set to 450lbs an the car it’s self only weighs 1900lbs with a 40% weight distribution.

Will bare it in mind for the stadium trucks though as like you say, they have a tendency to want to paw a wheel in the air too. Whilst on that, don’t you think it’s a shame that we don’t have circuits like long beach or like Rio that could have ramps in the circuit like they do in real life stadium truck racing.