Closed.
Telemetry might help; or it might point you in the right direction.
It would be nice to know this. As far as I can tell, Sport has less camber and softer settings. You can work out the ride height just fine.
Telemetry can be used for the exact camber while toe & caster can be roughly estimated from the fine tuning menu.
The exact spring, bump & rebound values can’t be extracted but you can install race suspension to get the front/rear ratio.
If you want to mimic sports as closely as possible you could drive over a bump at a certain speed and read the suspension travel from the telemetry. Then adjust the race suspension till you reach the identical travel. A lot of work though.
It might be hard as I think the different suspensions while they can all be tuned roughly the same, all begin with different standards like MAX/MIN ride height and where the natural settings of the suspension-types begin.
For example, Lowering a rally suspension might say you’ve lowered the car 3.5 inches, and that is the height of your sports car too, but with rally suspension, the car by default starts 2 inches higher than the race suspension does… so no matter how low you go, you might always still be taller than race suspension even if the numbers took the same… I assume most of this is true of the rest of it… while the numbers might be made to look the same - each suspension has its own default starting points that aren’t the same between them…
This is one of the more frustrating things about tuning in this game - and that is even before you get to the fact that a lot of what you need to see to do the math is hidden from us by default, and that certain cars can have suspension tunes that entirely ignore any actual reality based settings.
That wasn’t what OP asked - He wants to know the Sport Suspension default settings so he can use RACE suspension to match them. Not vice versa.
It’s omitted from us… for example, you need 3 things to calculate your Rear Gear and Final Drive Ratio in order to properly tune your transmission and gearing… we don’t get to generally see these stats on some cars, that being Tire Circumference and the actual stock Final Drive number …what they show us in game isn’t really the Final Drive Ratio, it’s supposed to be the Rear Gear Ratio… these are two different things that they moosh together and don’t give us straight numbers to calculate ourselves.
This is why most people that breakdown suspension tunes have to do it all in game using in game measurements and telemetry to math it backwards.
I don’t really care for this system to be honest, so little of it is based in any reality - some times it just feels like a gimmick.