- Available on PC, looks good on my 4080 with 1440p all maxed with RTGI and HDR.
- Controller Friendly, even my family can play.
- Simple and Straightforward, no unwanted dialogues, no movies, no forced replays.
- Player knows if they like a car or not, no forced car history and brand history and forced to collect a brand. trusts the player to celebrate the car and car culture.
- Functional menus, no fancy things, all listed as a list and simple to use with controller and Mouse.
- Grid start, no auto drive.
- No gate keeping, if you have money buy the car.
- Parts not eating away the money, can use credits and use money just for cars.
- Cheaper cars and discounts.
- FOV adjustments.
- Dynamic Weather and Day night cycle.
- New and latest cars.
- Electric Cars.
- Old celebrated Cars.
- Good balance between Realism and videogame feel.
- Nice Cockpit camera, which is actually usable.
- Easy to setup Free play.
Share the things you like.
4 Likes
I like how cars feel differently on wheel, I dont want to bring in other games to start war, but other games often seem like everything is the same in terms of feel even in the same car class. Of course speed varies, cornering varies, but its like the same, but just “turn your wheel” sooner.
I like watching sometimes old Top Gear/Grand tour specials, and if car is in the game (this or FM7), I test them and I go like “yup, hammond is right, his car is the best”
I know its stupid, but its fun!
2 Likes
Not really. I have a post where it is discussed in length that default tuning is horrible. I am sure thousands of people have tried a car they may have liked. Then were completely turned off the game, because the base handling was so horrible. I have jumped in tons of cars with my wheel and they do not react how a car of that distinction should have driven.
https://forums.forza.net/t/why-do-stock-tuning-setups-handle-so-poorly/751276?u=cobra_mustang
2 Likes