Accurate as usual! We have multiple channels, and if we had something new approved to say, you’d see it on all of them. If we don’t, you won’t.
FWIW, we discuss player frustration over communications every week, because that analysis is the Community Team’s role. We’re well aware that players want more info. We’re also constantly balancing the risk of burnout from overcommunicating the “stay tuned” line when we don’t have anything new to share, vs players who will lose interest without news. Part of the reason I was brought on to the team was my experience as a 24/7 forums member since 2010, and I am always pushing the message that players need information to make informed decisions about their purchases. That’s also why I’m here answering on a weekend when I should be off on R&R. And the forums are now a place of more Team-to-community engagement than they’ve ever been in the past 15+ years.
But I’m also interested in educating players about game development as much as we can without saying too much. “Need more info” is just one element of the entire scope of development and publishing the game. Players should understand that their frustration or choice to walk away is not predictive of what the community will do as a whole. Lack of public information is not evidence of what is happening behind the scenes. And, as I’ve stated before and will continue to state again: community expectations, when fully tallied, will always exceed developer capabilities. We will not be able satisfy everyone’s demands for info or otherwise. When it comes down to it, we’re in a bit of an “are we there yet” backseat driver situation. We’ll get there. When it’s the right time to show what we want to show, we’ll show it, and information doesn’t replace playing the game, which everyone will be able to do when it’s released - which isn’t today. Until then, we thank you for your patience.