Team Mates event behavior

What is it with idiotic team mates in the weekly Team races???
I had to do the team race 3 times today because of idiots and to be honest, it happens a hell of a lot.

It is supposed to be the Blue team against the RED team. You do not start ramming your team mates to stop them getting past you. What if they are better than you? What if they can set the car up properly, where you lot obviously can’t. All you do is ruin the game for others, and if you purposefully play just to pee people off, then there should be a complaints procedure to ban you idiots.

What is it with this pathetic, immature and childish behaviour??? It shouldn’t matter where you come “as long as the TEAM wins” and you did your best. Don’t forget you are racing “Unbeatable” AI.

STOP PLAYING LIKE SELFISH IMMATURE IDIOTS!!!

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Well, I would not expect next weeks to be any better. It looks like FH5 was on sale or something. A lot of new players in lobbies, so it will be proabably pretty chaotic.

Also, next time please show some evidence (video). I believe you there was contact between you and other players, but would prefer to judge it myself and not just believe your words :wink:

Believe me, I know what ramming and blocking are. I’ve probably also been driving real cars longer than these idiots have been alive and breathing passing my driving test in 1987. I started racing myself in 1990 (Real Cars).

If you came up beside someone in the game, and they turn into the side of you and keep pushing and pushing and pushing, until you hit something like a tree or a building or miss the flag… what would you call that???

Also, blame the game developers for not having a re-play option. I’m not in the habit of videoing EVERY SINGLE RACE.

On Xbox you can record by pressing one of the centre controller buttons and it’ll record up to the last minute of gameplay. I’ve used it a couple of times in your scenario to report people for deliberate ramming

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Thanks for that - i’ll see if I can find it in my settings, I’m on PC.

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It’s annoying but actually it rarely affects me.

I choose a completely-stock car from those eligible. It’s nearly always some way down in PI from the top, which most cars usually are. My choice forces at least one robot to be slow. I get this one and usually at least one other in every race so I am a net contributor.

In the meantime, races - on the whole - go like this. The humans rush ahead but wheat and chaff are soon separated. Half-decent players remain ahead of me the whole race. Bad players go ahead but then mess up and end up behind me for the whole race. So I end up driving by myself with the odd robot to beat.

I win on the first attempt nearly all the time. Repeats do happen, normally when the bad drivers at the back do not leave so forcing a loss, which is annoying but the driving itself is rarely problematic.

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I get you, trust me.
It is just pretty common to use word “rammer” for every accident. Let me put it that way → I’ve almost 1900 Trial runs and around that number of seasonal championship done in CO-OP. And in all that runs there was maybe 20 runs when I can tell that I had griefer/rammer in lobby. More often it was just not intentional, skill issue or 1st corner bombers.

Although, as I think of that now. Maybe it is all about semantics. For me rammer is someone who intentionally is pushing you out of road/CP. It looks like for you too, but I just see to many topics without any evidence.

I think we’re forgetting that a lot of children play this game. That may not always be the case, as there are older parties with malicious intentions. I know from experience just how frustrating it is, but as long as the dev doesnt emplement a better system along with penalties for this behavior we’ll continue down the same path.

Its incredible that a game that has so much detail and potential can be so abandoned in certain areas. This is a hot topic, so Im pretty sure the dev is aware of all the feedback. I dont understand why it continues to be ignored.

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“Some people just want to watch the world burn” is apt imo.

There can be whatever bans and sanctions etc etc you like, but people will be people.

There is a report user procedure. You may not like it but it’s there.

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Yeah… I see where you are coming from, and it’s easy to forget others don’t really know who people are or what thier past history is. I’ve had plenty of times when the racing has been fair, and with my experience of racing, I can tell a mistake, like, missing a braking point, missing your “Turn in” point causing players to go wide or take a late apex. I don’t mind players making mistakes, hell… i’ve made enough mistakes coming in to corners, lol, :slight_smile: but if it’s a mistake, you can normally tell because they only hit you once then steer clear of you.

I personally don’t even have that as a viable excuse to be honest, I could complete all of GT1 and GT3’s licence tests when I was a little kid along with doing a couple of the endurance races in GT3, my first ever being the 2 Hours of Rome one.

Even at just a single digit amount of years old the same applies to them as it does to all us adults, I know it sounds harsh but some people simply lack intelligence at any age, there’s probably 7-8 year olds playing this game that are actually competent and respectful.

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yeah it’s not even children, it’s just literally a million gamepass casuals who will never take the game as serious as we want them to, so I stopped holding my breath years ago. unfortunately it makes me do less racing, but there’s always rivals

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Freeroam incentivises destroying things, the race venues incorporate the freeroam map. It’s not that surprising that a culture of anarchy is brought into the races by drivers who assume the races are also an exercise in chaos.

I don’t even object to that or bad drivers per say.

I do object to malicious actors who try to force you to miss a checkpoint and drivers who go psychotic if you pass them normally. This often by technically experienced players btw.

If drivers really want to race me and haven’t fully absorbed what a co-op entails, I don’t mind that much. Even when that’s a thing I rarely have to do the trial a third time.

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It’s always the same. I will also never understand whats so fun about driving full speed into walls head on and then beeing slower too. Weird just weird. :smiley:

You’re right about that. My 9 and 11 year olds both play FH3/FH4/FH5 with me, and theyre very aware of the rules and racing clean; especially when racing co-op.

I also played and managed to complete all my games at an early age. Ive been gaming since the last phase of Atatri when the NES debuted in 1986, (I was 6-7 years old), so I do agree that a younger kid can do well if they really want to. Good points well taken.

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There are definitely pure grievers in game. I haven’t encountered this for a month or two but at one point there were players who were driving cars on Trial with Drivatar car mass and just rammed everything and spammed whatever via link. It’s virtual physics, weight / mass can be separate, so those accelerated and and I guess otherwise handled like any other car.

I don’t know but perhaps it is/was related to glitch some players use at the Eliminator.

Then there are type who just can’t handle being overtaken. Built their cars for straight line speed, are out at corners, get overtaken, “fix” the situation by catching up and ramming. Then they are in the ditch in next steep corner again, rinse and repeat.

Horizon doesn’t benefit that much from that type of customer, but behaviour patterns associated with poor impulse control and weak ability to form solutions are exactly kind of customer you want if your product works on frustration/microtransaction dynamic. Industry has had this knowledge for two decades at least.

When looking for solutions that would work for Horizon, if it’s going to stay like it is now, it’s important to make distinction between different groups there. These kind of patterns are not associated by large group of casual gamers, it’s actually other way around.

Some things are learned, it’s not easy subject and I’m not going go into too much detail here, but time zones do matter. It did when I played FH4, it does now. People pick things from their environments, that can be influenced. It’s important to have relevant policies visible and make it clear that they are also really enforced.

Policies / code of conduct, it takes perhaps less than 30% of population to cause major shifts in attitudes. Then what influences that might be smaller percentage, but also percentage that cannot in practical means be negotiated with. There’s dynamic, like in Horizon someone keeps ramming somebody, finally one being rammed loses their cool and start ramming everybody else too and that’s the worst problem.

More than 40 million people have played Horizon 5. It’s absurd number, but I believe they could actually get even larger.

Horizon is really good making things work for people doing same events, yet having different goals. For some race event may be great, it has inherited value and completing it becomes goal itself, while others don’t find that same event interesting, their goal is just to get rewards.

There is more to Horizon. Everybody can be interested about car culture for a five minutes, but good experience with Horizon can make people interested about car culture for ten minutes and that’s how to sell more expansions and car packs. It’s that getting further into masses, people appreciate their time differently and bad experience online, if it happens multiple times can come into way of printing money.