So I’ve been trying to unlock Matt Fields corvette for a couple hours now. I don’t have Xbox live so I did every event except for the playground games and the trial and still only have 42%. My friend said at this point he unlocked the car. Why don’t I have 50%?
Had to retry Trial few times but got my tune right. This is for VW Baja Bug Code: 103 562 035
For Renault Rally championship, stock '10 Renault Megane R.S. 250, vs Unbeatable, it’s B-class one, did it just fine. Noticed something really curious at Lakehurst Woodland Scramble, Drivatars can’t do mud! I was wondering what was wrong with them and it looked like they had severe wheelspinning issue on mud segments. I was racing 7 seconds faster laps than them thanks to that. I didn’t check if it works also in normal game event, but might be worth to check out. Easy way to milk all those bonus credits from playing vs. Unbeatable.
Took stock '41 Ford Wagon on Road Racing event, easy wins on Unbeatable. Good choice if you don’t mind races taking a while.
Did S2 Street with some tuned Koenig, well, it did the job.
For Weekly #Forzathon, Mercedes! Stock isn’t for everyone, but for those who have a thing for old racers, stock is really great experience on summer Colossus and Lakehurst Forest Sprint. Easy Show Off skills at Lake District Sprint.
What IDIOT at PGG decided on B700 Offroad Buggies for the Trial.
Great way to annoy the hell out of people over the Easter Break.
The B700 Offroad Buggies has ALWAYS had problems in that the AI cheat (nothing slows them down) and are OVERPOWERED.
Give yourself a slap on the back PGG (NOT).
BTW - Do not even think you will get near the leading AI in auto, put simply this is a manual event with pure luck at times to win.
Really, really, really disappointed with PGG about this.
Edit: Had Baja Bug in another class (A class). Tuned it out for B and then won. Only Car i think that can do it without too much hassle. I did run it as manual too.
My recommendation for the Trial is the Alumi Craft C10, having tried quite a few others first. I’ve shared a tune for it. All the cars I tried can do similar times, though I did go a little quicker with the C10. but the thing that set it apart from the others for me was its stability and lack of tendency to get out of control on jump landings. With a wheel, it’s really hard to recover if the car gets into a slide, and the C10 was the only car where I made it through 6 races without ever having the car get into a slide and grind to a halt.
The AI does seem like a bit of a lottery, though. I’ve had races where I did the same lap time around the Ridge, but in one the AI were driving away from me, and in the other I won.
Just tested it and if you have some previous tune on car it goes to A704, i just reset to default upgrades and loaded tune again and then it shows correct B700
I have no idea why it’s acting like that but anyway tune is right if you just reset to default upgrades before loading tune.
It’s generally the Can-Ams which are overpowered, so if you get one or two of them at the front and they get enough of a lead on you to be able to phase through the breakable objects, you won’t catch them.
As you’ll have just seen when we were randomly in the same event, I find the Polaris works well. The main benefit is it rockets off the line, so I can get close to the leaders reasonably early on and stop them building a lead. They then drive at a reasonably manageable level.
Shame I missed a checkpoint in the last race - car is even shorter than I thought! I’ll try the Alumi Craft tomorrow.
I believe it’s related to the wheels, i.e. the PI doesn’t update to reflect the different wheels used in a tune, but I don’t know if the car actually has the wrong wheels, i.e. whether it makes the car perform differently to how it should with that tune.
I’d seen it high up on the leaderboard for the rail yard rivals event, so tried it, but found it insanely oversteery. I kept pushing the tuning settings more and more towards understeer, but it just kept on oversteering. I used it to set a time for the needle climb, as I thought it might be OP for that, given its crazy power to weight ratio, but I just can’t deal with it oversteering so readily.
I can’t quite beat the Polaris for the rail yard rivals event, but I’m now 10th on that leaderboard with the Alumi Craft C10, less than a tenth behind the Polaris in 9th.
I’ve recently come back to forza horizon 4 after about 8 months out and wow, all the updates and expansions are amazing, they want us to put effort in online now and have they improved that (well not the connection time or us making the choice of events) but the ramming and bashing of others have been dealt with and no more well riding too so it makes you race and really put effort in to winning fairly, any way I’m struggling to complete one of the daily forzathons called “TURFED OUT”, I’ve done a cross country event but not sure if it needs to be done on a certain level or circuit because it doesn’t seem to be popping for me, any help would be appreciated.
Speaking for myself, on the off chance others are also seeing it is not only a Can Am issue.
In A class for buggies the Can Am is the issue, however my testing, and trail experience is that for B class the issue is any of the buggies the system chooses, and the OP opponent/s will be the ones the system has predetermined as the ‘winners’ (this is the reason in championship events that you will see the same A.I, get the same placing in each event unless something happens to stop them (usually human player interference)). For B class it doesn’t seem to be one particular car, rather it is a manifestation of an issue that exists across all cross country events where the A.I. drive far faster, with far more grip, and better handling characteristics than they should have - not to mention, unless you are practically on top of them, obstacles don’t slow them down, but they do slow you which certainly makes catching them much harder.
When I tested for the trial the Can Am for me was never the fastest, yet it always is when I do A class buggies. I am not sure if this is a change, or was always like this for B class buggies. The Cross Country issue is not new, it is a long standing issue.
I’ve recently come back to forza horizon 4 after about 8 months out and wow, all the updates and expansions are amazing, they want us to put effort in online now and have they improved that (well not the connection time or us making the choice of events) but the ramming and bashing of others have been dealt with and no more well riding too so it makes you race and really put effort in to winning fairly, any way I’m struggling to complete one of the daily forzathons called “TURFED OUT”, I’ve done a cross country event but not sure if it needs to be done on a certain level or circuit because it doesn’t seem to be popping for me, any help would be appreciated.
I haven’t looked at the requirements for Turfed Out but often they specify you need to do either a circuit (ie a race with laps) or a point to point (with percentage completion). Have you checked if that is a requirement and, if so, done the right one?
Yea it doesn’t really say much just to win a cross country race which I’ve won 4 but it wont pop, it doesn’t really say if its ment to be on a certain one or level either.
Thank you very much breeminator for this recommendation and tune, always like your tunes, no less because I play with steering wheel, manual on PC.
Normally don’t tune anything if i can avoid it, assumed ( correctly ) the tune wouldn’t spoil the looks of the already ugly base
I haven’t looked in-game but the description in this thread for the first daily forzathon is ‘Complete a Cross Country Circuit event’ which specifies circuit, not just race.
Difficulty level shouldn’t matter for this, as far as I know.