Street races don’t feel “realistic”

Now hear me out, I know realism isn’t exactly what comes to mind when Forza Horizon games are mentioned, but doesn’t it bother anyone else that there isn’t a single street race with actual street racing cars? I haven’t seen a single Silvia, RX7, Skyline, nothing of the sort, only legitimate race cars and super cars. Maybe it’s just something that only bothers me, but I felt like sharing my thoughts either way.

The higher PI you take to the race, the fewer street cars you’re likely to see.

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Your friends might not be into them. :slight_smile: Street Races use “Anything Goes” restrictions and pull cars from your friends’ garages.

Besides, you can take anything to the street. FnF for example is as much about muscle now as it is about tuners. IMO it feels weirder to have trucks in Street Races than not have a grid filled with Japanese cars from time to time.

However, I’ll agree with you that Street Races really need blueprints ASAP.

At least they’re not all lines of Civics.

I do think that blueprints should be added for street races. That, and more traditional Horizon-styled street races and hubs like from Horizon 1. Horizon 2 killed street racing in the series. Street race hubs disappeared and “car meets” replaced them. That, and the only thing close to “street racing” in FH2 is head-to-head racing. Horizon 3 brought back street races, but in a more festival event-like fashion. However in doing so, they kind of brought back the “borderline legal as long as you don’t get caught” aspect by placing hints to it within dialogue. I can’t exactly recall when and where, but the dispatch lady (it’s what I call her, don’t ask) says something along the lines of “we’ve been seeing a lot of people racing on the streets. Horizon doesn’t condone open street racing, but we won’t tell anyone.”

And I found that quite nice. It almost makes head-to-head racing more exciting in a way. There’s no danger of cops in Horizon (unless you get passed by a drivatar with a police livery) but it’s still there.

Horizon 4 ports that style from Horizon 3. I don’t recall much dialogue from FH4 thus far but I do seem to recall something along the same lines being said by one of the higher-ups. Maybe the rental guy, maybe LaRacer, maybe the drift guy… I can’t remember.

However, keeping along that same line of thought, the street racing checkpoints in FH1 are lined with people, beside them and along the border walls. (Which wouldn’t make much sense setting up concrete barriers on public highways relative to real-world illegal street racing. Nonetheless, props.) In FH3, it’s just the checkpoints that are lined with people and there’s no longer any barriers… a step forward. :slight_smile:

Horizon 4 ports that as well, but it still feels like there’s something missing. Maybe the cars, maybe the layouts, I don’t know. All I know is that what’s there’s there and I can either appreciate it or reject it. For the time being, I think I’ll appreciate it.

The Marathon is one of the coolest races in Horizon, because it subverts this “borderline legal” situation by having the cars make a dash right in front of the Festival. I thought that was really neat.

It’s dark in the summer.

Exactly! The little things like that, even though they may not be directly conveyed, are what make all the difference. I almost have to imagine the races are “illegal” when I run them…

But otherwise, hopefully we’ll see some improvement in 2020 when Horizon 5 comes out.

The biggest problem with the street races in FH4 is that it isn’t dark (because “night” in FH4 is more like dusk/dawn). This makes the street races not feel illegal at all and on top of it you have no beautiful night sky to look at. I did the street races until I won the police siren, after that I haven’t done one offline street race and I probably never will.