Some decal layer groups appear mirrored in multiplayer

Really cool that with the 2.0 patch we can actually see each others liveries, it would however be cooler if they faced the right way!

Our league run our own numbersigns, and on every car in the field (20+ both xbox and PC) the sign on the left side of the car appears mirrored. Some cars also has other layers appear mirrored, such as sponsor texts.

Since both the sign itself and the numbers in the sign (which drivers has to fill in themself) are mirrored, maybe this happens when the layer gets grouped up with another layer?
Maybe it’s a reaction that happens between downloaded layers and normal ones when you group them?

Not really sure , but it’s really weird though
This is private multiplayer, don’t know if it also affects featured, someone should probably test